Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells recorded in a spellbook, preparing spells through disciplined study. Learn more about the Wizard class.

Abjuration Level 3

For the duration, you hide a target that you touch from Divination spells.

Class Levels:
Bard Ranger Wizard
Transmutation Level 5

A passage appears at a point that you can see on a wooden, plaster, or stone surface (such as a wall, ceiling, or floor) within range and lasts for the duration.

Class Levels:
Wizard
Illusion Level 2 Concentration

You attempt to craft an illusion in the mind of a creature you can see within range.

Class Levels:
Bard Wizard Sorcerer
Illusion Level 4 Concentration

You tap into the nightmares of a creature you can see within range and create an illusion of its deepest fears, visible only to that creature.

Class Levels:
Bard Wizard
Illusion Level 3 Ritual

A Large, quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range.

Class Levels:
Wizard
Abjuration Level 5

You attempt to bind a Celestial, an Elemental, a Fey, or a Fiend to your service.

Class Levels:
Bard Druid Cleric Wizard Warlock
Conjuration Level 7

You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence.

Class Levels:
Druid Cleric Wizard Warlock Sorcerer
Necromancy Cantrip

You spray toxic mist at a creature within range.

Class Levels:
Druid Wizard Warlock Sorcerer
Transmutation Level 4 Concentration

You attempt to transform a creature that you can see within range into a Beast.

Class Levels:
Bard Druid Wizard Sorcerer
Enchantment Level 9

You compel one creature you can see within range to die.

Class Levels:
Bard Wizard Warlock Sorcerer
Enchantment Level 8

You overwhelm the mind of one creature you can see within range.

Class Levels:
Bard Wizard Warlock Sorcerer
Transmutation Cantrip

You create a magical effect within range.

Class Levels:
Bard Wizard Warlock Sorcerer
Evocation Level 7

Eight rays of light flash from you in a 60-foot Cone.

Class Levels:
Bard Wizard Sorcerer
Abjuration Level 9

A shimmering, multicolored plane of light forms a vertical opaque wall—up to 90 feet long, 30 feet high, and 1 inch thick—centered on a point within range.

Class Levels:
Bard Wizard
Abjuration Level 4

You make an area within range magically secure.

Class Levels:
Wizard
Illusion Level 6

You create an illusion of an object, a creature, or some other visible phenomenon within range that activates when a specific trigger occurs.

Class Levels:
Bard Wizard
Illusion Level 7 Concentration

You create an illusory copy of yourself that lasts for the duration.

Class Levels:
Bard Wizard
Abjuration Level 3 Concentration

For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.

Class Levels:
Druid Cleric Ranger Wizard Sorcerer
Abjuration Level 1 Concentration

Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead.

Class Levels:
Druid Cleric Wizard Paladin Warlock
Necromancy Level 2 Concentration

A beam of enervating energy shoots from you toward a creature within range.

Class Levels:
Wizard Warlock
Evocation Cantrip

A frigid beam of blue-white light streaks toward a creature within range.

Class Levels:
Wizard Sorcerer
Necromancy Level 1

You shoot a greenish ray at a creature within range.

Class Levels:
Wizard Sorcerer
Abjuration Level 3

At your touch, all curses affecting one creature or object end.

Class Levels:
Cleric Wizard Paladin Warlock
Abjuration Level 4 Concentration

A shimmering sphere encloses a Large or smaller creature or object within range.

Class Levels:
Wizard