Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells recorded in a spellbook, preparing spells through disciplined study. Learn more about the Wizard class.

Transmutation Level 7 Concentration

This spell reverses gravity in a 50-foot-radius, 100 foot high Cylinder centered on a point within range.

Class Levels:
Druid Wizard Sorcerer
Transmutation Level 2

You touch a rope. One end of it hovers upward until the rope hangs perpendicular to the ground or the rope reaches a ceiling.

Class Levels:
Wizard
Evocation Level 2

You hurl three fiery rays.

Class Levels:
Wizard Sorcerer
Divination Level 5 Concentration

You can see and hear a creature you choose that is on the same plane of existence as you.

Class Levels:
Bard Druid Cleric Wizard Warlock
Conjuration Level 4

You hide a chest and all its contents on the Ethereal Plane.

Class Levels:
Wizard
Divination Level 2

For the duration, you see creatures and objects that have the Invisible condition as if they were visible, and you can see into the Ethereal Plane.

Class Levels:
Bard Wizard Sorcerer
Illusion Level 5

You give an illusory appearance to each creature of your choice that you can see within range.

Class Levels:
Bard Wizard Sorcerer
Divination Level 3

You send a short message of 25 words or fewer to a creature you have met or a creature described to you by someone who has met it.

Class Levels:
Bard Cleric Wizard
Transmutation Level 7

With a touch, you magically sequester an object or a willing creature.

Class Levels:
Wizard
Transmutation Level 9 Concentration

You shape-shift into another creature for the duration or until you take a Magic action to shape-shift into a different eligible form.

Class Levels:
Druid Wizard
Evocation Level 2

A loud noise erupts from a point of your choice within range.

Class Levels:
Bard Wizard Sorcerer
Abjuration Level 1

An imperceptible barrier of magical force protects you.

Class Levels:
Wizard Sorcerer
Evocation Cantrip

Lightning springs from you to a creature that you try to touch.

Class Levels:
Wizard Sorcerer
Illusion Level 1 Concentration

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot Cube.

Class Levels:
Bard Wizard Sorcerer
Illusion Level 7

You create a simulacrum of one Beast or Humanoid that is within 10 feet of you for the entire casting of the spell.

Class Levels:
Wizard
Enchantment Level 1 Concentration

Each creature of your choice in a 5-foot-radius Sphere centered on a point within range must succeed on a Wisdom saving throw or have the Incapacitated condition until the end of its next turn, at which point it must repeat the save.

Class Levels:
Bard Wizard Sorcerer
Conjuration Level 3 Concentration

Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within range.

Class Levels:
Druid Wizard Sorcerer
Transmutation Level 3 Concentration

You alter time around up to six creatures of your choice in a 40-foot Cube within range.

Class Levels:
Bard Wizard Sorcerer
Necromancy Level 3

You grant the semblance of life to a corpse of your choice within range, allowing it to answer questions you pose.

Class Levels:
Bard Cleric Wizard
Transmutation Level 2 Concentration

Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and along ceilings, while leaving its hands free.

Class Levels:
Wizard Warlock Sorcerer
Conjuration Level 3 Concentration

You create a 20-foot-radius Sphere of yellow, nauseating gas centered on a point within range.

Class Levels:
Bard Wizard Sorcerer
Transmutation Level 4

You touch a stone object of Medium size or smaller or a section of stone no more than 5 feet in any dimension and form it into any shape you like.

Class Levels:
Druid Cleric Wizard
Transmutation Level 4 Concentration

Until the spell ends, one willing creature you touch has Resistance to Bludgeoning, Piercing, and Slashing damage.

Class Levels:
Druid Ranger Wizard Sorcerer
Enchantment Level 2 Concentration

You suggest a course of activity—described in no more than 25 words—to one creature you can see within range that can hear and understand you.

Class Levels:
Bard Wizard Warlock Sorcerer