Showing 501–520 of 716 archetypes.
Ranger
Elemental Master's Handbook
Named for the vicious and unending storm in the southern Arcadian Ocean, deep divers have pushed their bodies to their limits, holding their breath to expand their lung capacity and swimming until oce
ReplacesFavored Terrain, Master Hunter, Swift Tracker +3
Ranger
Ultimate Combat
Some rangers devote their lives to the woods, becoming hunters, protectors, and wilderness guides among its diverse terrain types.
ReplacesFavored Terrain, Woodland Stride, Camouflage +1
Ranger
Heroes of the Darklands
Those plying the lightless waters of the Deeplands learn to use sound to augment their compromised vision, providing insight into the hazards lurking below the surface.
ReplacesCamouflage, Favored Terrain, Hide in Plain Sight +3
Ranger
Inner Sea Combat
Demonslayers are known for their expertise in the destruction of demons.
ReplacesEndurance, Favored Enemy, Improved Quarry +1
Ranger
Weapon Master's Handbook
Divine marksmen are masters of archery and touched by the divine.
ReplacesImproved Quarry, Quarry, Spells +3
Ranger
Dragonslayer's Handbook
The quintessential dragonslayers, dragon hunters are experts at forging through the wilds in search of great wyrms.
ReplacesFavored Enemy, Track
Ranger
Dungeoneer's Handbook
These rangers specialize in surviving hostile subterranean environs. They are well equipped to avoid traps, spot secret passages, and deal with inimical dungeon tenants.
ReplacesSwift Tracker, Track, Wild Empathy +1
Ranger
Disciple's Doctrine
An elemental envoy travels the Elemental Planes.
Ranger
Ultimate Combat
Rangers have always enjoyed a special bond with a specific animal, but the falconer takes this bond to a deeper level.
ReplacesWild Empathy, Combat Style Feat
Ranger
Ultimate Wilderness
Emulating the blazing phoenix, flamewardens sweep through the world like a selective forest fire, burning away corruption, evil, and those who cling to decay.
ReplacesCamouflage, Evasion, Hunter's Bond +2
Ranger
Blood of the Beast
Adventurers seek fortune and and travel to mysterious lands.
ReplacesHunter's Bond, Improved Quarry, Master Hunter +3
Ranger
Pirates of the Inner Sea
A freebooter is a natural leader, a pirate who works well with a variety of people and in a variety of roles. Her specialized combat tactics help organize and direct a crew, and freebooters' talents are in high demand.
ReplacesFavored Enemy, Hunter's Bond, Woodland Stride
Ranger
People of the River
Some rangers develop special skills to combat robots and devious arcanists.
ReplacesCamouflage, Favored Terrain, Hide in Plain Sight +3
Ranger
Dungeoneer's Handbook
The groom attends to the needs of the party's mounts and beasts of burden during their adventures, and guards these animals while the party goes underground.
ReplacesEndurance, Favored Terrain, Track
Ranger
Advanced Player's Guide
Many rangers are loners, but some choose to use their familiarity with the land to guide others safely through the wilderness.
ReplacesFavored Enemy, Hunter's Bond, Evasion +3
Ranger
Ultimate Intrigue
Some rangers aren't the type to put their steel and sweat behind fighting particular kinds of creatures.
ReplacesHunter's Bond, Wild Empathy, Woodland Stride
Ranger
Advanced Player's Guide
Rangers of the plains use horses or other riding beasts to hunt their lands, forging a near-mystical relationship with their mounts.
ReplacesHunter's Bond, Camouflage, Hide in Plain Sight
Ranger
Advanced Player's Guide
Some rangers study their favored enemies and learn their ways, applying this knowledge to their own abilities and using their foes' strengths against them.
ReplacesFavored Terrain
Ranger
Inner Sea Intrigue
Lantern bearers are entrusted with secretly eliminating the drow and containing any knowledge of their existence.
ReplacesCamouflage, Endurance, Favored Terrain +3
Ranger
Adventurer's Guide
Lantern lighters were originally entrusted with secretly eliminating the drow and quarantining any knowledge of their existence, but in the new Lantern Bearer era, the lantern lighters have refocused
ReplacesCamouflage, Endurance, Favored Terrain +3