You gain resist acid 5.
Feats Compendium
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Your touch ages living creatures and objects.
You can create an invisible shell of air that grants you a +4 armor bonus.
You can summon a simple or martial weapon from your family's history that is appropriate for your current size.
Your experience with lore-filled tomes has granted you the ability to cast arcane spells as if they were on your spell list.
You become more maneuverable while wearing armor.
You can conjure armor made of bones that grants you a +4 armor bonus.
Once per day, you can spend a full hour in uninterrupted meditation.
Your phantasmagoric displays accurately model the mysteries of the night sky, dumbfounding all who behold them.
As a standard action, you can unleash an inspiring battlecry.
Once per day, as an immediate action, whenever you fail a saving throw that causes you to become blind, deaf, frightened, panicked, paralyzed, shaken, or stu...
Once per day as a standard action, you can shape or warp wooden objects.
Whenever a creature takes damage from one of your spells or effects that causes negative energy damage (such as inflict light wounds or the death's touch rev...
As a standard action, you can create a blizzard of snow and ice.
As a move action, you can call upon your ancestors to grant you extra bravery in battle.
You gain the service of an unusually intelligent, strong, and loyal mount.
You can take a standard action to violently probe the mind of a single intelligent enemy within 100 feet.
You can take a standard action to violently probe the mind of a single intelligent enemy within 100 feet.
Whenever a creature fails a saving throw and takes fire damage from one of your spells, it catches on fire.
You can channel positive energy like a cleric, using your oracle level as your effective cleric level when determining the amount of damage healed (or caused...
Your base speed increases by 10 feet.
You conjure a cloak of shadowy darkness that grants you a +4 armor bonus and a +2 circumstance bonus on Stealth checks.
Whenever you score a critical hit against an opponent with a spell that requires an attack roll, you may immediately attempt to trip your opponent as a swift...
You conjure a coat of starry radiance that grants you a +4 armor bonus.