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Showing 25–48 of 65 feats.
Combat Style Ultimate Combat

Gain +1 Elemental Fist/day; add your Wisdom bonus to fire Elemental Fist damage and deal 1d6 fire even on a miss.

RequiresCon 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus +9…

Combat Style Ultimate Combat

Spend two Elemental Fist attempts for a 15-ft cone dealing your unarmed + fire damage and setting creatures alight (Reflex negates).

RequiresCon 15, Wis 17, Efreeti Style, Efreeti Stance, Elemental Fist**, Improved Unarm…

Combat Style Advanced Class Guide

Grapple one-handed with no −4 penalty, and keep your Dexterity bonus to AC while pinning.

Combat Style Ultimate Wilderness

While you take no move action, gain +4 morale to CMD and to feint DCs against you, and count as one size larger against Acrobatics to move through your space.

Combat Style Advanced Class Guide

Hitting a target with a second (or later) unarmed strike in the same round deals +1d6 damage.

Combat Style Ultimate Combat

While using Janni Style you always have a running start; jumping as part of a charge doubles your unarmed strike's damage dice on a hit.

RequiresImproved Unarmed Strike, Janni Style, Janni Tempest, Acrobatics 8 ranks, Perfor…

Combat Style Ultimate Combat

In this style take only −1 AC for charging, and foes flanking you gain only +1 to hit instead of +2.

RequiresImproved Unarmed Strike, Acrobatics 3 ranks, Perform (dance) 3 ranks.

Combat Style Ultimate Combat

While using Janni Style, a landed unarmed attack grants +4 on your next bull rush or trip against that foe, with no attack of opportunity.

RequiresImproved Unarmed Strike, Janni Style, Acrobatics 5 ranks, Perform (dance) 5 ran…

Combat Style Ultimate Combat

Take 10 on Knowledge checks to identify creatures even under stress; spend a use to strike an identified foe that ends its turn in your reach.

RequiresInt 13, Kirin Strike, Kirin Style, Improved Unarmed Strike, Knowledge (arcana) …

Combat Style Ultimate Combat

Gain +2 to identify creatures; as a swift action after hitting an identified foe, add twice your Intelligence modifier as damage.

RequiresInt 13, Kirin Style, Improved Unarmed Strike, Knowledge (arcana) 9 ranks, Knowl…

Combat Style Ultimate Combat

Spend a swift action to identify a creature (Knowledge DC 15 + CR); against it gain +2 on saves and +2 dodge AC while in this style.

RequiresImproved Unarmed Strike, Knowledge (arcana) 6 ranks, Knowledge (dungeoneering, …

Combat Style Horror Adventures

Treat spiked chains as monk special weapons, and spend 1 ki to make a Stunning Fist attack with a spiked chain.

Combat Style Horror Adventures

Gain +1 Stunning Fist/day; with a ki point available, +1 DC to your confusion/madness/insanity effects and extra effects on a stunned foe.

Combat Style Ultimate Combat

Gain +1 Stunning Fist/day and +2 to the DC of effects delivered with your Stunning Fist.

RequiresImproved Unarmed Strike, Stunning Fist, Heal 3 ranks.

Combat Style Ultimate Combat

Spend two Stunning Fist attempts on an unarmed attack that also dazzles and staggers the target on a failed save.

RequiresHeal 9 ranks, Improved Unarmed Strike, Mantis Style, Mantis Wisdom, Stunning Fi…

Combat Style Ultimate Combat

Count half your non-monk levels as monk levels for Stunning Fist effects, and remove a Stunning Fist effect from a target with a touch attack.

RequiresImproved Unarmed Strike, Mantis Style, Stunning Fist, Heal 6 ranks.

Combat Style Ultimate Combat

Spend two Elemental Fist attempts for a 30-ft line of frigid water dealing your unarmed + cold damage and entangling creatures in ice.

RequiresCon 15, Wis 17, Elemental Fist**, Marid Spirit, Marid Style, Improved Unarmed S…

Combat Style Ultimate Combat

Gain +1 Elemental Fist/day and cold resistance equal to your BAB (or monk level + other BAB) while using Marid Style.

RequiresCon 15, Wis 15, Elemental Fist**, Marid Style, Improved Unarmed Strike, base at…

Combat Style Ultimate Combat

Gain +1 Elemental Fist/day; add your Wisdom modifier to cold Elemental Fist damage and increase your unarmed reach by 5 feet.

RequiresCon 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus +9…

Combat Style Ultimate Combat

While using Monkey Style, add Wisdom to Climb, climb or crawl at half speed keeping Dex to AC, and take a 5-ft step by climbing or jumping.

RequiresWis 13, Improved Unarmed Strike, Monkey Style, Acrobatics 8 ranks, Climb 8 rank…

Combat Style Ultimate Combat

After a successful Stunning Fist with Monkey Style, move into your opponent's space without provoking and gain +4 dodge AC there.

RequiresWis 13, Improved Unarmed Strike, Monkey Moves, Monkey Style, Stunning Fist, Acr…

Combat Style Ultimate Combat

Add Wisdom to Acrobatics; in this style take no penalty while prone, and stand or crawl without provoking (swift action on a DC 20 Acrobatics check).

RequiresWis 13, Improved Unarmed Strike, Acrobatics 5 ranks, Climb 5 ranks.

Combat Style Ultimate Combat

While using Panther Style, make your retaliatory unarmed strikes as a free action, up to your Wisdom modifier per turn.

RequiresWis 15, Combat Reflexes, Improved Unarmed Strike, Panther Style.

Combat Style Ultimate Combat

Your Panther Style retaliatory strikes resolve first; if one deals damage, the triggering attack takes −2 on its attack and damage rolls.

RequiresWis 15, Combat Reflexes, Improved Unarmed Strike, Panther Claw, Panther Style.

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