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Combat Ultimate Wilderness

Filled with the might of nature, you need no weapons of steel or wood.

General Ultimate Intrigue

Your well-placed support can aid friends and allies in maintaining their most precious secrets.

RequiresCha 13, Bluff 3 ranks, Sense Motive 1 rank., Bluff 3, Sense Motive 1.

Story Spymaster's Handbook

Once per day, you can use your ranks in Sense Motive in place of your total Will saving throw modifier when attempting a Will save.

Revelation Revelation:Wind Advanced Player's Guide

You ignore penalties on Perception checks based on wind and the first 100 feet of distance.

Combat Core Rulebook

Your erratic movements make it difficult for enemies to pinpoint your location.

RequiresDex 15, Dodge, base attack bonus +6.

General Advanced Race Guide

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Requires<p class="stat-block-1">Airy Step, character level 9th, sylph.</p>

Revelation Revelation:Wind Advanced Player's Guide

As a swift action, you can manifest a pair of translucent, cloud-like wings that grant you a fly speed of 60 feet with good maneuverability.

Revelation Revelation:Dark Tapestry Ultimate Magic

:As a swift action, you can manifest a set of translucent, inky wings that grant you a fly speed of 60 feet with good maneuverability.

Revelation Revelation:Flame Advanced Player's Guide

As a swift action, you can manifest a pair of fiery wings that grant you a fly speed of 60 feet with average maneuverability.

Combat Advanced Class Guide

%1 times per day, when you use Vital Strike (or Improved Vital Strike or Greater Vital Strike), your strike saps the strength of your opponent.

Revelation Revelation:Waves Advanced Player's Guide

As a standard action, you can perform a melee touch attack that deals 1d6 points of cold damage + 1 point for every two oracle levels you possess.

Revelation Revelation:Ancestor Ultimate Magic

Once per day, you can enter a trance in which you commune with the spirits of your ancestors.

Rage Power Advanced Player's Guide

While raging, the barbarian gains a +1 bonus on damage rolls against creatures possessing spells or spell-like abilities.

General Ultimate Magic

You empower your witch spells by incorporating the use of a special ceremonial knife during your castings.

RequiresWitch class.

Mythic Mythic Adventures

Your witch knife is as much an extension of your body as it is an extension of your power.

RequiresWitch Knife.

Combat Ultimate Wilderness

You are trained to be resilient to and disrupt the magic of hags and witches.

General Ultimate Wilderness

Others can keep their horses.

Combat Ultimate Wilderness

You savage your foes so badly that they can become supernaturally disfigured.

Combat Style Ultimate Wilderness

While in this style, an attack of opportunity that deals 10+ damage cuts the foe's speed by 5 feet, and more for every extra 10 damage.

Combat Ultimate Wilderness

You have studied the manner in which wolves bring down their prey.

Revelation Revelation:Wood Ultimate Magic

You can conjure wooden armor around yourself, which grants you a +4 armor bonus.

Revelation Revelation:Wood Ultimate Magic

Your mystical bond with wood is such that your weapons become an extension of your body.

General Ultimate Wilderness

Eschewing the use of metals in your craft, you excel at crafting armor from wood.

Revelation Revelation:Wood Ultimate Magic

As a move action, you can alter your vision to see through underbrush and plant growth that would normally grant concealment, up to a range of 60 feet (thoug...

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