Showing 2425–2448 of 2461 feats.
Combat
Ultimate Wilderness
Filled with the might of nature, you need no weapons of steel or wood.
General
Ultimate Intrigue
Your well-placed support can aid friends and allies in maintaining their most precious secrets.
RequiresCha 13, Bluff 3 ranks, Sense Motive 1 rank., Bluff 3, Sense Motive 1.
Story
Spymaster's Handbook
Once per day, you can use your ranks in Sense Motive in place of your total Will saving throw modifier when attempting a Will save.
Revelation
Revelation:Wind
Advanced Player's Guide
You ignore penalties on Perception checks based on wind and the first 100 feet of distance.
Combat
Core Rulebook
Your erratic movements make it difficult for enemies to pinpoint your location.
RequiresDex 15, Dodge, base attack bonus +6.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Airy Step, character level 9th, sylph.</p>
Revelation
Revelation:Wind
Advanced Player's Guide
As a swift action, you can manifest a pair of translucent, cloud-like wings that grant you a fly speed of 60 feet with good maneuverability.
Revelation
Revelation:Dark Tapestry
Ultimate Magic
:As a swift action, you can manifest a set of translucent, inky wings that grant you a fly speed of 60 feet with good maneuverability.
Revelation
Revelation:Flame
Advanced Player's Guide
As a swift action, you can manifest a pair of fiery wings that grant you a fly speed of 60 feet with average maneuverability.
Combat
Advanced Class Guide
%1 times per day, when you use Vital Strike (or Improved Vital Strike or Greater Vital Strike), your strike saps the strength of your opponent.
Revelation
Revelation:Waves
Advanced Player's Guide
As a standard action, you can perform a melee touch attack that deals 1d6 points of cold damage + 1 point for every two oracle levels you possess.
Revelation
Revelation:Ancestor
Ultimate Magic
Once per day, you can enter a trance in which you commune with the spirits of your ancestors.
Rage Power
Advanced Player's Guide
While raging, the barbarian gains a +1 bonus on damage rolls against creatures possessing spells or spell-like abilities.
General
Ultimate Magic
You empower your witch spells by incorporating the use of a special ceremonial knife during your castings.
RequiresWitch class.
Mythic
Mythic Adventures
Your witch knife is as much an extension of your body as it is an extension of your power.
RequiresWitch Knife.
Combat
Ultimate Wilderness
You are trained to be resilient to and disrupt the magic of hags and witches.
General
Ultimate Wilderness
Others can keep their horses.
Combat
Ultimate Wilderness
You savage your foes so badly that they can become supernaturally disfigured.
Combat
Style
Ultimate Wilderness
While in this style, an attack of opportunity that deals 10+ damage cuts the foe's speed by 5 feet, and more for every extra 10 damage.
Combat
Ultimate Wilderness
You have studied the manner in which wolves bring down their prey.
Revelation
Revelation:Wood
Ultimate Magic
You can conjure wooden armor around yourself, which grants you a +4 armor bonus.
Revelation
Revelation:Wood
Ultimate Magic
Your mystical bond with wood is such that your weapons become an extension of your body.
General
Ultimate Wilderness
Eschewing the use of metals in your craft, you excel at crafting armor from wood.
Revelation
Revelation:Wood
Ultimate Magic
As a move action, you can alter your vision to see through underbrush and plant growth that would normally grant concealment, up to a range of 60 feet (thoug...