Showing 2401–2424 of 2461 feats.
Combat
Core Rulebook
You are trained in using your agility in melee combat, as opposed to brute strength.
Mythic
Mythic Adventures
You're an expert with weapons that rely on your agility.
RequiresWeapon Finesse.
Combat
Core Rulebook
Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for the purposes of this feat.
RequiresProficiency with selected weapon, base attack bonus +1.
Mythic
Mythic Adventures
You're a master of one type of weapon.
RequiresWeapon Focus.
Revelation
Revelation:Battle
Advanced Player's Guide
Select one weapon with which you are proficient.
Advanced Rogue Talent
Ultimate Combat
A rogue with this talent can make a Sleight of Hand check in place of a combat maneuver check when attempting to disarm an opponent.
Combat
Core Rulebook
You are skilled at dealing damage with one weapon. Choose one type of weapon (including unarmed strike or grapple) for which you have already selected the Weapon Focus feat. You deal extra damage when using this weapon.
RequiresProficiency with selected weapon, Weapon Focus with selected weapon, fighter le…
Mythic
Mythic Adventures
The damage you deal with your chosen weapon is truly awesome to behold.
RequiresWeapon Specialization.
Rogue Talent
Ninja Trick
Core Rulebook
A rogue that selects this talent gains Weapon Focus as a bonus feat.
Combat
Advanced Class Guide
As a swift action, you can call upon your deity to guide an attack you make with your deity's favored weapon.
RequiresMust have Weapon Focus with one of the deity's favored weapons
Major Hex
Advanced Player's Guide
A witch with this hex can use control weather once per day, but creating the weather takes 1 full hour of chanting, dancing, and communing with her familiar.
General
Advanced Player's Guide
Somehow, you always seem to have the right tools or supplies close at hand.
RequiresHalfling.
Combat
Ultimate Combat
Your superior expertise with this weapon does not provoke attacks of opportunity from your enemies.
RequiresWeapon Focus (whip), base attack bonus +2.
Combat
Core Rulebook
You can strike out at every foe within reach.
RequiresDex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack b…
Revelation
Revelation:Lore
Advanced Player's Guide
You can quickly browse through a magical tome or manual, gaining its benefits with only a single 8-hour study session (rather than the usual 48 hours over a ...
Metamagic
+3 spell level
Core Rulebook
Double your spell's area (burst, emanation, or spread).
General
Ultimate Wilderness
When you channel positive energy, you cause vines to grow and ensnare enemies.
General
Ultimate Wilderness
Hexing your enemies causes them to be ensnared in tangling vines.
General
Ultimate Magic
You speak with the tongue of men and beasts.
RequiresDruid level 6th, wild shape class feature.
General
Ultimate Wilderness
The forces of nature bolster your vitality when you use wild shape.
General
Ultimate Wilderness
You were touched by nature at an early age and share a kinship with wild creatures.
General
Ultimate Wilderness
You can repress your conscious mind in favor of a primal state that helps you resist mental influence.
General
Ultimate Wilderness
The wilderness speaks to you, giving you a preternatural sense of approaching danger.
General
Ultimate Wilderness
Your wild-hearted drive and honed physique allow you to move with great swiftness.