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Showing 2377–2400 of 2461 feats.
Mythic Mythic Adventures

You can strike your foes with incredible force.

RequiresVital Strike.

General Ultimate Wilderness

Your deep connection with nature allows you to speak with all manner of living creatures.

Revelation Revelation:Bones Advanced Player's Guide

You can speak with dead, as per the spell, for a number of rounds per day equal to your oracle level.

Revelation Revelation:Ancestor Ultimate Magic

You can speak with the dead, as per the spell, for a number of rounds per day equal to your oracle level.

General Ultimate Magic

Your voice is strangely compelling.

RequiresCha 15.

Mythic Mythic Adventures

You overpower weaker and more vulnerable minds with your voice alone.

RequiresVoice of the Sibyl.

Revelation Revelation:Wind Advanced Player's Guide

Whenever you score a critical hit against an opponent with an attack spell, the target is staggered for 1 round.

General Ultimate Intrigue

You've developed your skills at picking up items while on the move.

RequiresDeft Hands, Sleight of Hand 5 ranks., Sleight of Hand 5.

Ninja Trick Ultimate Combat

A ninja with this ability gains a climb speed of 20 feet, but only on vertical surfaces.

Magus Arcana Ultimate Magic

When using a wand, calculate the spell DC using your Intelligence modifier instead of the minimum modifier.

Magus Arcana Ultimate Magic

The magus can activate a wand or staff in place of casting a spell when using spell combat.

General Ultimate Wilderness

Your mind drifts swiftly from one thing to the next and is all but impossible to pin down.

General Advanced Class Guide

Your fervent call to your deity imbues you with a temporary blessing.

Revelation Revelation:Battle Advanced Player's Guide

Whenever you roll for initiative, you can roll twice and take either result.

General Advanced Player's Guide

Your songs draw upon the savage chants and brutal ways of your people, inspiring those around you to new heights of violence and savagery.

RequiresCha 13, bardic performance class feature, half-orc or orc.

Hex Advanced Player's Guide

A witch can use this hex to place a protective ward over one creature.

General Ultimate Magic

Your religion is both a shield and a weapon in battle.

RequiresAbility to cast divine spells, domain or mystery class feature.

Mythic Mythic Adventures

Your faith speeds you in battle and further strengthens your mind and confidence.

RequiresWarrior Priest.

Revelation Revelation:Waves Advanced Player's Guide

As a standard action, you can assume the form of a Small water elemental, as elemental body I.

Revelation Revelation:Waves Advanced Player's Guide

You can see through fog and mist without penalty as long as there is enough light to allow you to see normal.

General Advanced Race Guide

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Requires<p class="stat-block-1">Undine.</p>

General Ultimate Wilderness

You've learned to cast spells while on a watercraft or even while swimming in turbulent waters.

Combat Ultimate Combat

You present a serene facade until you unsheathe your weapon and strike in one fluid motion.

RequiresWeapon expertise class feature or Quick Draw, Bluff 1 rank.

Major Hex Advanced Player's Guide

The witch can spend a full-round action to create a crude and unnerving wax duplicate of a creature she can see within 30 feet.

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