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Showing 73–96 of 108 feats.
Combat Ultimate Combat

You are even more deadly in magical darkness.

RequiresImproved Unarmed Strike, Intimidate 1 rank, ability to create magical darkness.

Combat Style Ultimate Combat

While using Panther Style, make your retaliatory unarmed strikes as a free action, up to your Wisdom modifier per turn.

RequiresWis 15, Combat Reflexes, Improved Unarmed Strike, Panther Style.

Combat Style Ultimate Combat

Your Panther Style retaliatory strikes resolve first; if one deals damage, the triggering attack takes −2 on its attack and damage rolls.

RequiresWis 15, Combat Reflexes, Improved Unarmed Strike, Panther Claw, Panther Style.

Style Combat Ultimate Combat

You can strike back at enemies who attack you when you move.

RequiresWis 13, Combat Reflexes, Improved Unarmed Strike.

Combat Advanced Class Guide

Paralyzing Strike forces a foe damaged by your unarmed attack to attempt a DC %1 Fortitude saving throw, in addition to dealing damage normally.

Combat Ultimate Combat

An opponent you have pinned is easy for you to knock out.

RequiresDex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base attack…

Combat Ultimate Combat

You tear flesh when you damage an opponent that you have pinned.

RequiresDex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base attack…

Combat Ultimate Combat

You deftly use specially prepared needles to apply poison for maximum effect.

RequiresPoison use class feature, Craft (alchemy) 6 ranks, Adder Strike, Improved Unarm…

Combat Style Advanced Class Guide

When you make multiple unarmed strikes against one opponent, total all the damage before applying damage reduction.

Combat Ultimate Combat

Your unarmed strike brings a revelation down upon your foe.

RequiresRevelation class feature, Improved Unarmed Strike.

Combat Ultimate Combat

You focus the secrets of your school of wizardry into your unarmed strike.

RequiresWizard school class feature, Improved Unarmed Strike.

Combat Core Rulebook

You can perform an unarmed strike that greatly hampers your target's movement.

RequiresImproved Unarmed Strike.

Mythic Mythic Adventures

Your unarmed strikes can induce a near-crippling lethargy in your enemies.

RequiresScorpion Style.

Combat Style Ultimate Combat

Spend two Elemental Fist attempts for a 20-ft acid column (5-ft radius) originating within 30 feet, dealing your unarmed + acid damage.

RequiresCon 15, Wis 17, Elemental Fist**, Improved Unarmed Strike, Shaitan Skin, Shaita…

Combat Style Ultimate Combat

While using Snake Style, a foe's missed attack lets you strike back as an attack of opportunity, and a hit lets you strike again as an immediate action.

RequiresCombat Reflexes, Improved Unarmed Strike, Snake Sidewind, Snake Style, Acrobati…

Combat Style Ultimate Combat

Gain +4 CMD vs trip and vs being knocked prone; while using Snake Style, confirm unarmed critical threats with a Sense Motive check.

RequiresImproved Unarmed Strike, Snake Style, Acrobatics 3 ranks, Sense Motive 6 ranks.

Style Combat Ultimate Combat

Gain +2 Sense Motive and deal piercing unarmed damage; spend an immediate action to use a Sense Motive check as your AC against one attack.

RequiresImproved Unarmed Strike, Acrobatics 1 rank, Sense Motive 3 ranks.

Combat Ultimate Combat

The power flowing through your veins also flows through your unarmed strike.

RequiresSorcerer bloodline class feature, Improved Unarmed Strike.

Combat Ultimate Combat

You whirl your foe around and then let go.

RequiresCombat Expertise, Improved Bull Rush, Improved Trip, Improved Unarmed Strike, K…

Combat Advanced Class Guide

Staggering Fist forces a foe damaged by your unarmed attack to attempt a DC %1 Fortitude saving throw, in addition to dealing damage normally.

Combat Ultimate Intrigue

For you, the urban environment becomes another brutal weapon you can use to shred flesh and break bones.

RequiresStr 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, Street Style…

Combat Ultimate Intrigue

You use the urban environment to your advantage, thrashing and bashing your foe and driving it back.

RequiresStr 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, base attack …

Combat Ultimate Intrigue

After driving your foe back, you can quickly knock it to the ground and slow it down.

RequiresStr 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, Street Style…

Combat Core Rulebook

You know just where to strike to temporarily stun a foe.

RequiresDex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.

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