Gathlain
Description
According to some fey ballads, gathlains were one of the first peoples awakened in the primal world of fey. They were created from the seeds of an enormous magical tree, with the tree's mistletoe grown into their flesh forming their strange wings.
Mischievous and capricious, these creatures have discordant temperaments. They act purely to entertain themselves and sate their immense curiosity about the world around them. That very curiosity has caused many to migrate to the Material Plane and adventure there. These gathlains seek out and attempt to mingle with gnomes. However, gnomes often find gathlains too undisciplined, random, and foolish for their tastes.
Gathlains are defined by their class levels—they don't have racial Hit Dice. All gathlains have the following racial traits.
Combat Stats
- Melee
- spear +2 (1d6+1/×3)
Ability Scores
Proficiencies
Weapons: Simple
Special Qualities
bloodline arcana (+2 DC for compulsion spells)
Feats
Special Abilities
Special Abilities
Feats, Traits & Items
You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.
You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.
Skills
Fly +1, Knowledge (arcana) +4, Spellcraft +4
Spells
6/day-laughing touch
- Type
- Fey
- Alignment
- CN
- Size
- Small
- Environment
- temperate forests or jungles
- Organization
- solitary, flight (2–6), or grove (2–12)
- Treasure
- NPC gear (spear, other treasure)
- Senses
- low-light vision; Perception –1
- Languages
- Common, Sylvan
- Source
- Bestiary 4