Library / Bestiary

Bestiary

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Showing 61–80 of 234 monsters.
CR 12.00 Humanoid CE

This giant's maw contains a pair of dripping tusks, but it is its gangly third arm that makes its appearance truly bizarre.

bestiary_2 huge humanoid
CR 12.00 Outsider CE

This lumbering apelike monster has blood-red fur, twisted horns, and a hideous fanged orifice set in the center of its chest.

bestiary_3 large outsider
CR 12.00 Magical Beast N

This ugly creature has a boar-like head with short antlers, a thick bullish body covered in spines, and cloven hooves on its stumpy legs.

bestiary_2 large magical beast
CR 12.00 Humanoid CE

This misshapen but incredibly muscular humanoid has a single huge bloodshot eye set under a short, jagged horn on its brow.

bestiary_3 huge humanoid
CR 12.00 Outsider NE

A deadly and vicious bouquet of insectile claws sprouts from this horrid, three-legged, multi-eyed beast.

bestiary_2 large outsider
CR 12.00 Outsider CE

This figure would be the picture of elegance and refinement were it not for its grotesque fly head and shivering insectile wings.

bestiary_3 medium outsider
CR 12.00 Outsider CE

This rancid-smelling mound of animated ooze has about its shifting countenance the hideous shape of a half-melted man.

bestiary_2 medium outsider
CR 12.00 Animal N

This enormous, long-necked quadruped moves with an uncanny grace, holding its lengthy, whiplike tail out level behind it.

bestiary_4 colossal animal
CR 12.00 Outsider NE

Moving with deadly grace, this brutal, thickly furred humanoid figure's head is that of a lioness with dead black eyes.

bestiary_3 large outsider
CR 12.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary tiny
CR 12.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary small
CR 12.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary_3 small
CR 12.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary_3 small
CR 12.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary_3 tiny
CR 12.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary tiny
CR 12.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary small
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.