Library / Spells / Alchemist Spells

Alchemist Spells

An alchemist creates extracts that produce magical effects drawn from the alchemist formula list. Learn more about the Alchemist class.

Transmutation

Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet.

Class Levels:
Magus 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1
Transmutation

Grants a +10-foot bonus to the range increment for any ranged weapon fired.

Class Levels:
Magus 1 Hunter 1 Ranger 1 Wizard 1 Paladin 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Investigator 1
Necromancy

Enables possession of another creature.

Class Levels:
Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Investigator 5
Abjuration

You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you for the duration of the spell.

Class Levels:
Magus 6 Witch 7 Cleric 7 Wizard 7 Sorcerer 7 Summoner 6 Alchemist 6
Necromancy

As magic jar, but limited to line of sight.

Class Levels:
Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Investigator 3
Divination

Adheres a mask to target, shielding its mind and alignment from all divination spells.

Class Levels:
Magus 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Alchemist 5 Bloodrager 4 Investigator 5
Transmutation

This spell functions like gaseous form, except the target's vaporous body is dangerous to creatures that touch it.

Class Levels:
Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Investigator 4
Illusion Figment

This spell functions as the dream spell, except as follows.

Class Levels:
Bard 3 Skald 3 Witch 2 Medium 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 2 Mesmerist 3 Investigator 2
Illusion Figment

Turns you invisible and creates illusory double.

Class Levels:
Bard 5 Magus 6 Skald 5 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Alchemist 6 Mesmerist 5 Investigator 6 Spiritualist 6
Transmutation

Your hands and feet alter to make you better at climbing and swimming.

Class Levels:
Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Investigator 1
Transmutation Polymorph

Take the form and some of the powers of a Small or Medium monstrous humanoid.

Class Levels:
Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3
Transmutation Polymorph

Take the form and some of the powers of a Tiny or Large monstrous humanoid.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Transmutation Polymorph

Take the form and some of the powers of a Diminutive or Huge monstrous humanoid.

Class Levels:
Magus 5 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5
Transmutation Polymorph

As monstrous physique III, with more abilities.

Class Levels:
Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6
Transmutation

You can pass a weaker version of your mutagen to another creature.

Class Levels:
Alchemist 4 Investigator 4
Transmutation Polymorph

Whenever you cast this spell, you can assume the form of any type of Large naga (including most nagas, but not royal nagas), though not the form of a specific individual.

Class Levels:
Magus 4 Wizard 4 Sorcerer 4 Alchemist 4 Bloodrager 4
Transmutation Polymorph

Functions as naga shape I, allowing transformation into a Large or Medium naga with enhanced physical traits.

Class Levels:
Magus 5 Wizard 5 Sorcerer 5 Alchemist 5
Transmutation Polymorph

Functions as naga shape II, allowing transformation into a Huge, Large, or Medium naga with poison and spell access.

Class Levels:
Magus 6 Wizard 6 Sorcerer 6 Alchemist 6
Conjuration Creation

The target exudes stinking vapors that fill its space.

Class Levels:
Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Alchemist 3 Investigator 3
Transmutation

Subject cannot be tracked by scent.

Class Levels:
Druid 1 Hunter 1 Ranger 1 Alchemist 1 Investigator 1
Evocation

The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are.

Class Levels:
Bard 2 Druid 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Investigator 2
Conjuration Healing

Immunizes subject against poison, detoxifies venom in or on subject.

Class Levels:
Bard 4 Adept 3 Druid 3 Skald 4 Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Illusion Phantasm

Sends vision dealing 1d10 damage, fatigue.

Class Levels:
Bard 5 Skald 5 Medium 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Alchemist 5 Mesmerist 5 Investigator 5 Spiritualist 5
Abjuration

Hides subject from divination, scrying.

Class Levels:
Hunter 4 Medium 2 Ranger 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Antipaladin 3 Investigator 3 Spiritualist 3
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