Library / Spells / Antipaladin Spells

Antipaladin Level 3 Spells

An antipaladin gains the ability to cast a small number of divine spells drawn from the antipaladin spell list. Learn more about the Antipaladin class.

Necromancy

You channel a fell curse through your glare.

Class Levels:
Witch 3 Wizard 3 Sorcerer 3 Antipaladin 3
Illusion Glamer

This spell functions as disguise self, except as a swift action you can alter the disguise (within the limitations of disguise self).

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Antipaladin 3 Investigator 3
Transmutation Polymorph

The target drow transforms into a surface elf.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Alchemist 2 Warpriest 2 Antipaladin 3 Investigator 2
Necromancy

Creates undead skeletons and zombies.

Class Levels:
Adept 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Antipaladin 3 Spiritualist 3
Enchantment Compulsion

You are transformed into a single-minded force of destruction.

Class Levels:
Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Alchemist 3 Warpriest 4 Inquisitor 3 Antipaladin 3 Investigator 3
Abjuration

You transfer one or more of your paladin or antipaladin auras (such as aura of courage and aura of resolve) to another creature.

Class Levels:
Paladin 3 Antipaladin 3
Necromancy

-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.

Class Levels:
Adept 3 Witch 3 Cleric 3 Medium 2 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 3 Bloodrager 4 Antipaladin 3 Spiritualist 3
Necromancy

This spell is available to followers of the Horseman of War.

Class Levels:
Cleric 3 Ranger 3 Wizard 3 Sorcerer 3 Antipaladin 3
Transmutation

Antipaladin fiendish weapon gains ghost touch and can harm good foes or transfer damage.

Class Levels:
Antipaladin 3
Necromancy

Whenever this spell's target hits a creature with a ranged weapon that successfully deals piercing or slashing damage, the struck creature takes 1 point of bleed damage.

Class Levels:
Magus 3 Witch 4 Ranger 3 Shaman 4 Wizard 4 Sorcerer 4 Inquisitor 3 Antipaladin 3
Transmutation

You gain increased speed, and your movement ignores attacks of opportunity and allows you to move through the space of creatures larger than you are.

Class Levels:
Magus 3 Hunter 3 Medium 3 Ranger 3 Paladin 3 Psychic 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Antipaladin 3 Investigator 3
Illusion Shadow

Create an area of semi-real gore.

Class Levels:
Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5 Warpriest 5 Antipaladin 3
Transmutation Polymorph

You steal the target's face, transforming yourself into a flawless imitation of it.

Class Levels:
Bard 3 Druid 4 Witch 3 Shaman 4 Wizard 4 Sorcerer 4 Alchemist 3 Inquisitor 3 Antipaladin 3
Necromancy

Infects subject with chosen disease.

Class Levels:
Adept 3 Druid 3 Cleric 3 Hunter 3 Oracle 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3
Necromancy

You curse the target, making it incredibly unlucky.

Class Levels:
Witch 3 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Bloodrager 4 Antipaladin 3 Spiritualist 3
Necromancy

You touch a piece of treasure or container filled with treasure and place a terrible curse upon it, choosing from any option available with bestow curse.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3 Spiritualist 3
Transmutation

As darkvision, but you may divide the duration among creatures touched.

Class Levels:
Hunter 4 Ranger 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Antipaladin 3 Investigator 3
Necromancy

Your might increases with every kill you make.

Class Levels:
Cleric 3 Oracle 3 Paladin 3 Warpriest 3 Inquisitor 3 Antipaladin 3
Illusion Glamer

You subtly alter both the target's aura and subtle cues in its body language, tone of voice, and word choice, which makes everything that the target says seem to be a lie.

Class Levels:
Bard 4 Skald 4 Witch 5 Medium 3 Psychic 4 Mesmerist 4 Inquisitor 4 Antipaladin 3
Evocation

Object sheds shadows in 60-ft. radius.

Class Levels:
Adept 3 Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 Antipaladin 3
Abjuration

As sanctify armor, but gain DR 5/good when using judgment or smite.

Class Levels:
Inquisitor 4 Antipaladin 3
Abjuration

Cancels one magical spell or effect.

Class Levels:
Bard 3 Druid 4 Magus 3 Skald 3 Witch 3 Cleric 3 Hunter 4 Medium 3 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Antipaladin 3 Spiritualist 3
Conjuration Creation

You create a semi-living intelligent draconic servant that loyally obeys and serves you.

Class Levels:
Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Bloodrager 3 Antipaladin 3 Spiritualist 3
Enchantment

You surround yourself with a palpable aura of draconic fear and dread.

Class Levels:
Bard 3 Witch 3 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Bloodrager 3 Inquisitor 3 Antipaladin 3
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.