Illusion
Glamer
Attacks miss subject 50% of the time.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Investigator 3
Spiritualist 3
Necromancy
Deals 1d6 damage to one undead.
Class Levels:
Magus 0
Wizard 0
Arcanist 0
Sorcerer 0
Inquisitor 0
Evocation
Noise makes it difficult to cast.
Class Levels:
Bard 2
Skald 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Enchantment
Compulsion
As dominate person, but any creature.
Class Levels:
Witch 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Summoner 6
Enchantment
Compulsion
Controls humanoid telepathically.
Class Levels:
Bard 4
Skald 4
Witch 5
Shaman 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 4
Spiritualist 5
Evocation
Subject can absorb energy damage and enhance melee attacks with it.
Class Levels:
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Elementalist Wizard 3
Evocation
Gives you a dragon's breath weapon.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4
Illusion
Phantasm
Sends message to anyone sleeping.
Class Levels:
Bard 5
Skald 5
Medium 3
Wizard 5
Psychic 4
Arcanist 5
Sorcerer 5
Alchemist 5
Mesmerist 4
Investigator 5
Spiritualist 5
Conjuration
Black particles extinguish light sources within area.
Class Levels:
Bard 2
Skald 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Abjuration
You ward a magic item against other creatures who try to learn to use or copy it.
Class Levels:
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Transmutation
Subject gains +4 to Cha for 1 min./level.
Class Levels:
Bard 2
Skald 2
Cleric 2
Medium 2
Oracle 2
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Investigator 2
Transmutation
As eagle's splendor, 1 subject/level.
Class Levels:
Bard 6
Skald 6
Cleric 6
Oracle 6
Shaman 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Evocation
Deal sonic damage and daze target.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Transmutation
The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet.
Class Levels:
Druid 4
Hunter 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
Sonic sense gives you blindsight 40 ft.
Class Levels:
Bard 4
Druid 4
Skald 4
Hunter 4
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Alchemist 4
Investigator 4
Necromancy
Target gains the eldritch ague spellblight.
Class Levels:
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Inquisitor 3
Evocation
Creates an aura of energy around you.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Elementalist Wizard 3
Transmutation
Polymorph
Turns you into a Small elemental.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4
Transmutation
Polymorph
You become a Medium elemental.
Class Levels:
Magus 5
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 5
Investigator 5
Elementalist Wizard 5
Transmutation
Polymorph
Turns you into a Large elemental.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Investigator 6
Elementalist Wizard 6
Transmutation
Polymorph
Turns you into a Huge elemental.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7
Elementalist Wizard 7
Divination
Enables you to speak to elementals and some creatures.
Class Levels:
Bard 3
Druid 2
Skald 3
Cleric 3
Hunter 2
Oracle 3
Wizard 2
Arcanist 2
Sorcerer 2
Mesmerist 3
Warpriest 3
Elementalist Wizard 2
Evocation
Gain energy damage touch attack.
Class Levels:
Magus 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Elementalist Wizard 2
Transmutation
This spell slows the metabolism and other bodily functions of a creature for a short amount of time.
Class Levels:
Druid 1
Witch 1
Hunter 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1