Transmutation
Causes fire to burst up, dealing 2d6 fire damage.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Evocation
A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage to every creature in the area.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Transmutation
Arrows deal +1d6 fire damage.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Evocation
Ball of fire deals 3d6 fire damage.
Class Levels:
Druid 2
Magus 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Evocation
Dazzles one creature (-1 on attack rolls).
Class Levels:
Bard 0
Druid 0
Magus 0
Skald 0
Hunter 0
Medium 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Mesmerist 0
Evocation
As flare, but affects all creatures in 10 ft.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Hunter 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
Ammunition in the targeted firearm creates a tremendous flash capable of blinding the weapon's bearer and those around him.
Class Levels:
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Transmutation
Turns subject creature into statue.
Class Levels:
Magus 6
Witch 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Conjuration
Summoning
Worms deal hp and Dex damage.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Warpriest 4
Inquisitor 4
Transmutation
Polymorph
The target's flesh fills out and gains a healthy, natural color.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Inquisitor 2
Investigator 2
Evocation
Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Transmutation
Gain DR 10/slashing, increases reach 10 ft., and breathe water.
Class Levels:
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Alchemist 4
Investigator 4
Elementalist Wizard 6
Transmutation
Subject flies at a speed of 60 ft.
Class Levels:
Magus 3
Witch 3
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Investigator 3
Spiritualist 3
Elementalist Wizard 3
Transmutation
One creature/level gains ability to fly.
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Elementalist Wizard 7
Conjuration
Creation
Fog obscures vision.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Elementalist Wizard 2
Illusion
You can temporarily make copper or silver seem to be an equivalent amount of gold.
Class Levels:
Bard 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Evocation
Target takes force damage and is pushed away.
Class Levels:
Magus 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Evocation
Cube or cage of force imprisons all inside.
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Transmutation
Target cannot make loud noises.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Inquisitor 1
Evocation
Hand pushes creatures away.
Class Levels:
Magus 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Divination
"Sixth sense" warns of impending danger.
Class Levels:
Druid 9
Witch 9
Shaman 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Enchantment
Compulsion
Acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or fewer.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Transmutation
Polymorph
Turns you into a Medium dragon.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Investigator 6
Transmutation
Polymorph
Turns you into a Large dragon.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7