You bolster the subject's sense of willpower and self-worth when you cast this spell.
Bard Level 2 Spells
A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.
By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to magically wrest an item from the target's grip and summon it to your hand.
This spell functions like magic aura, except it extends its altered aura to similar items in a 5-foot radius.
You gain an additional +1 on attack rolls or to AC due to battlefield positioning.
The target becomes fixated on avoiding damage and fails to spot even the most opportune moments to attack.
When you cast this spell, you mix special tattoo inks into a potion of your choice.
This spell creates an invisible psychic interference that inhibits telepathic communication.
Ammunition in the targeted firearm deafens opponents.
With a lascivious wink and a sensuous sway, you flood a foe's mind with lustful thoughts of you, distracting your target and rendering that creature vulnerable to your attacks.
Speak and understand any language.
The target creature deals only nonlethal damage with all of its weapon attacks.
In order to cast this spell, you must have a piece of the ship you wish to track.
This spell creates an illusory trail in the form of a misty and visible scent coming from the rose used as this spell's material component.
If you don't have the trapfinding class ability, this spell grants you the trapfinding ability of a rogue of half your character level.
A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the weapon misses.
Target is compelled to avoid another creature.
Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia and evoke the same feeling in others for the duration of the spell.
You set up a magical connection between two doors (or other physical portals, such as windows) that both must be within range, line of sight, and line of effect.
Weapon bypasses some DR.
You choose any language (except for secret languages, such as Druidic).
Animal gains combat training.
You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a creature of your size.
Sends a short message 1 mile/level.