Library / Spells / Bard Spells

Bard Level 2 Spells

A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.

Enchantment Compulsion

+2 morale bonus on attacks and damage, 1d6 temp HP, +4 vs fear; spreads to allies on hit.

Class Levels:
Bard 2 Skald 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Warpriest 3 Inquisitor 3 Spiritualist 3
Transmutation

The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 3 Paladin 2 Warpriest 3
Enchantment Compulsion

You curse the target with insatiable greed, causing it to attempt to steal any item worth 100 gp or more that it can see, each time it enters a new room or area.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
Necromancy Haunted

You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt that wreaks havoc on its victim's long-term endeavors.

Class Levels:
Bard 2 Druid 2 Witch 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 Spiritualist 2
Divination

Creates treasure map out of a creature's corpse.

Class Levels:
Bard 2 Druid 3 Skald 2 Hunter 2 Medium 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2
Conjuration Healing

Cures 2d8 damage +1/level (max. +10).

Class Levels:
Bard 2 Adept 2 Druid 3 Skald 2 Witch 2 Cleric 2 Hunter 3 Oracle 2 Ranger 3 Shaman 2 Paladin 3 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 Spiritualist 2
Illusion Shadow

You communicate through the shadows of one or more targets within range.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 1
Evocation

20-ft. radius of supernatural shadow.

Class Levels:
Bard 2 Adept 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Inquisitor 2 Antipaladin 2
Enchantment Compulsion

Living creature of 6 HD or less loses its next action.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 1 Mesmerist 2 Bloodrager 2
Enchantment Compulsion

You can cast this spell immediately after attacking a creature, causing that creature to believe that a different creature that threatens it was responsible for the attack rather than you.

Class Levels:
Bard 2 Skald 2 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2
Enchantment

Ignore pain for 1 hour/level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Inquisitor 2
Conjuration Healing

Stops poison from harming subject for 1 hour/level.

Class Levels:
Bard 2 Adept 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
Enchantment Compulsion

Make a creature give you an object it's holding.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1 Inquisitor 2 Antipaladin 1
Divination

This spell functions as per detect thoughts, except you sense significant desires of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not.

Class Levels:
Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Wizard 3 Paladin 3 Psychic 2 Sorcerer 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Antipaladin 2 Spiritualist 3
Divination

This spell functions as detect magic, except that you can glean much more information from the magical auras that you find, and those auras can be found after a much greater length of time.

Class Levels:
Bard 2 Druid 2 Magus 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2 Mesmerist 2 Occultist 2 Warpriest 2 Inquisitor 2 Spiritualist 2
Divination

You can determine whether or not two or more creatures are related by blood.

Class Levels:
Bard 2 Witch 2 Cleric 2 Inquisitor 2
Divination

Allows "listening" to surface thoughts.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 1 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2 Spiritualist 2
Divination

With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier, measuring from the point you are touching to the direct opposite side of the barrier in a straight line.

Class Levels:
Bard 2 Druid 2 Wizard 2 Sorcerer 2
Transmutation

You weaken a creature's resistance against one energy type you select: acid, cold, electricity, fire, or sonic.

Class Levels:
Bard 2 Magus 2 Witch 2 Cleric 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2
Abjuration

You can avoid being detected when you are on the edges of some divination spells' ranges.

Class Levels:
Bard 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2
Evocation

Object touched emanates bright light, granting Perception and Sense Motive bonuses.

Class Levels:
Bard 2 Skald 2 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 2
Illusion Glamer

As disguise self, but affects you or another.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Inquisitor 2
Illusion Shadow

Creates an illusory display of a vampire's aversion, forcing disbelief or revulsion saves.

Class Levels:
Bard 2 Witch 2 Cleric 2 Oracle 2 Wizard 3 Sorcerer 3 Inquisitor 2
Abjuration

You suppress magical sound-dampening effects within the area.

Class Levels:
Bard 2 Skald 2 Cleric 3 Psychic 3 Warpriest 3 Inquisitor 3
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