Library / Spells / Bard Spells

Bard Level 2 Spells

A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.

Transmutation

Subject gains +4 to Int for 1 min./level.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2
Transmutation

You cast this spell as you draw out a consumable alchemical item to use.

Class Levels:
Bard 2 Druid 2 Ranger 3 Wizard 2 Sorcerer 2 Alchemist 2 Occultist 3 Inquisitor 3
Divination

+2d4 bonus on failed attack roll or skill check.

Class Levels:
Bard 2 Skald 2
Necromancy

This spell plants a seed of supernatural fear deep in a subject's mind, causing self-doubt, stuttering, and evasiveness.

Class Levels:
Bard 2 Witch 3 Shaman 2 Psychic 2 Mesmerist 2 Inquisitor 2 Antipaladin 2 Spiritualist 2
Transmutation

Incorporeal creature takes half damage from nonmagical weapons.

Class Levels:
Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Paladin 1 Warpriest 2 Inquisitor 2
Illusion Glamer

You look like a ghost of yourself.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Conjuration Creation

Blinds targets, outlines invisible things.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Mesmerist 2 Bloodrager 2 Elementalist Wizard 2
Transmutation

You cause an object to briefly transform into gold.

Class Levels:
Bard 2 Witch 3 Wizard 3 Sorcerer 3
Illusion Figment

Creatures are shaken and take Wis damage.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Enchantment

As part of casting this spell, you can attempt a single Intimidate check to make the target act friendly to you.

Class Levels:
Bard 2 Skald 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2 Antipaladin 1
Enchantment Compulsion

You badger and nitpick the subject of your spell until its mood sours.

Class Levels:
Bard 2 Magus 3 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Bloodrager 2
Transmutation

You grant each of your allies within the area a +10 competence bonus on a single Reflex saving throw.

Class Levels:
Bard 2 Skald 2
Evocation

Grants 1 temporary hero point to target creature.

Class Levels:
Bard 2 Skald 2 Cleric 2 Oracle 2 Paladin 3 Alchemist 2 Warpriest 2 Investigator 2
Enchantment Compulsion

Gives +2 bonus on attack rolls, saves, skill checks.

Class Levels:
Bard 2 Skald 2 Witch 3 Medium 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3 Spiritualist 3
Illusion Glamer

Renders weapon or ammunition invisible, granting +20 to conceal and +5 on feint checks.

Class Levels:
Bard 2 Magus 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2
Transmutation

This subtle but useful spell allows you to safeguard important knowledge-even from yourself.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2
Enchantment Compulsion

You prevent the targets from having conscious awareness of your presence.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2
Transmutation

Gain +10 on Bluff to send secret messages.

Class Levels:
Bard 2 Skald 2 Witch 2 Inquisitor 3
Enchantment Compulsion

This spell functions as per hold person, except it affects a fey instead of a humanoid.

Class Levels:
Bard 2 Witch 2 Cleric 2 Wizard 3 Sorcerer 3 Inquisitor 2
Enchantment Compulsion

Paralyzes one humanoid for 1 round/level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 2 Bloodrager 3 Inquisitor 2 Antipaladin 2
Transmutation

Roll 2 dice when using Diplomacy, take higher roll.

Class Levels:
Bard 2 Skald 2 Paladin 1 Mesmerist 2 Inquisitor 2
Enchantment Compulsion

You befuddle the targets' senses, preventing the targets from clearly perceiving their surroundings.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Occultist 2
Transmutation

The target chooses one ability score and gains a +2 enhancement bonus to that ability score.

Class Levels:
Bard 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2
Necromancy

Targets in the area must succeed at a Will save or become deathly afraid of drowning.

Class Levels:
Bard 2 Druid 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3
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