This spell functions as fleeting memory, except that it affects multiple creatures.
Bard Level 6 Spells
A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.
Confuses enemies who come within a magical emanation centered on you.
As fox's cunning, affects 1 subject/ level.
As lesser geas, but affects any creature.
Teleports you and select creatures to predetermined location.
Food for one creature/level cures and grants combat bonuses.
This spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target.
This spell functions like human potential, except it affects multiple creatures.
Each time a subject of this spell attempts to attack another creature or object, or otherwise perform an aggressive or damaging action toward a creature or object, it must attempt a Will save.
You enchant the target so it is nearly impossible to detect by both magical and mundane means, granting it the following benefits.
Forces subject to dance.
You unleash the basest instincts of iniquity in the target and cause them to become his overriding reason for being.
You inflict a powerful curse on a touched creature that causes others to quickly forget positive aspects of their interactions with the target.
You cause the touched object to vibrate and release sonic energy once per round as a loud, dangerous chime.
Disturb a creature's rest with dark dreams.
Creatures bow before you as if you were divine.
Permanent illusion, includes sight, sound, smell, and thermal effects.
Compel similar creatures to follow you.
As major image, but triggered by event.
Illusory double can talk and cast spells.
Destroys a victim's likeness to extract lore and secrets directly from their living memory.
As scrying, but faster and longer.
This spell functions like shadow enchantment, except that it enables you to create partially real, illusory versions of psychic, sorcerer, or wizard enchantment spells of 5th level or lower.
While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and beseech the Mantis God to grant you access to lost knowledge and lore.