You call a specific nonliving item directly to your hand from a nearby location.
Bard Spells
A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.
Grants a weapon the returning special weapon quality.
As returning weapon, but you may divide the duration among weapons touched.
When you cast this spell, you ask the target whether it has a secret about a specific topic that can be described in 10 words or fewer.
You reveal the true form of a magically disguised or transformed creature, whether the target's transformation is physical (such as polymorph) or illusory (such as disguise self).
The touched object emits a shimmering light (as per light) that causes shadows to shift constantly in a 20-foot radius.
Grants an insight bonus equal to caster level (max +10) on checks to disable, solve, or manipulate a device.
Allies cured 2d6 damage.
You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or wine.
You utter a brief anecdote or bit of news as the verbal component of this spell and track its progress through a social gathering or other crowd.
By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can divine the elements of that rune's nature.
You curse a magic item, such as magical clothing, a suit of armor, or a weapon.
Inscribes an Azlanti virtue rune granting bonuses against specific conditions or opposing spells.
This spell functions as confusion, except that it affects only constructs.
Projects a 5-ft. terrain map showing troop positions and movements within 1,000 feet.
Destroys a victim's likeness to extract lore and secrets directly from their living memory.
Subject rerolls failed saving throw.
Frightens creature of less than 6 HD.
You create a vibrant wall of hypnotic light and color.
This spell functions as audiovisual hallucination, except that the phantasm includes visual, auditory, olfactory, tactile, and thermal components, and the phantasm follows a complex script.
This spell imbues a quill with animate energy and rapidly transcribes words from one page to another.
Spies on subject from a distance.
As scrying, but faster and longer.
Creates new sounds or changes existing ones into new sounds.