Library / Spells / Bard Spells

Bard Spells

A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.

Conjuration Summoning

Summon a swarm of poisonous frogs.

Class Levels:
Bard 3 Druid 3 Skald 3 Witch 3 Hunter 3 Shaman 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3
Illusion Pattern

Lights fascinate 24 HD of creatures.

Class Levels:
Bard 4 Skald 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4
Transmutation

You can cast this spell only if it is the first action you take on your turn.

Class Levels:
Bard 3 Druid 3 Magus 2 Witch 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Inquisitor 3
Divination

Read scrolls and spellbooks.

Class Levels:
Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Ranger 1 Shaman 0 Wizard 0 Paladin 1 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Warpriest 0 Inquisitor 0 Antipaladin 1 Spiritualist 0
Divination

This spell allows you to forecast the weather at your location for the next 48 hours, providing you with advance warning of storms, tornadoes, and so on.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1
Evocation

You restore up to 1 charge per level to a battery or half that number of charges to a technological item capable of being charged by a battery.

Class Levels:
Bard 2 Magus 3 Skald 2 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Transmutation

You channel magic energy into your own aura, recharging your innate magic abilities.

Class Levels:
Bard 1 Druid 1 Magus 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Investigator 1
Enchantment Compulsion

Target is compelled to stay near another.

Class Levels:
Bard 2 Skald 2 Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 2
Necromancy

Brands a murderer's dominant hand with a glowing red mark, identifying the killer.

Class Levels:
Bard 4 Skald 4 Witch 5 Cleric 4 Medium 3 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Occultist 4 Warpriest 4 Inquisitor 4 Spiritualist 4
Enchantment Compulsion

You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected area, as follows.

Class Levels:
Bard 2 Druid 3 Skald 2 Witch 3 Hunter 3 Shaman 2
Conjuration Summoning

This spell summons a pack of canines that respond to the spellcaster's commands and act in perfect unison, causing them to function like a swarm.

Class Levels:
Bard 5 Druid 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Summoner 5
Transmutation

While this spell is in effect, your body and clothing flutter and distort subtly, allowing you to conceal items with uncanny skill.

Class Levels:
Bard 2 Wizard 2 Sorcerer 2
Abjuration

Frees object or person from curse.

Class Levels:
Bard 3 Adept 3 Skald 3 Witch 3 Cleric 3 Medium 3 Oracle 3 Shaman 3 Wizard 4 Paladin 3 Arcanist 4 Sorcerer 4 Alchemist 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Investigator 3
Abjuration

Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.

Class Levels:
Bard 1 Skald 1 Cleric 1 Medium 1 Oracle 1 Shaman 1 Psychic 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Conjuration Healing

You remove all ongoing radiation effects, both primary and secondary, on a single target if you succeed at a caster level check (DC = the Fortitude DC associated with the radiation effect).

Class Levels:
Bard 4 Druid 4 Skald 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Paladin 4 Warpriest 4 Inquisitor 4
Transmutation

Upon casting this spell, you permanently rearrange and resize the rooms in a building you constructed as a downtime activity.

Class Levels:
Bard 5 Wizard 4 Sorcerer 4
Abjuration

Insects, spiders, and other vermin stay 10 ft. away.

Class Levels:
Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Warpriest 4
Enchantment Compulsion

Remove a piece of knowledge from your mind.

Class Levels:
Bard 5 Skald 5 Psychic 6 Mesmerist 5
Transmutation

The target creature begins sweating a foul liquid that makes it repugnant to most living creatures.

Class Levels:
Bard 3 Druid 4 Skald 3 Witch 4 Hunter 3 Ranger 3 Shaman 4 Alchemist 3 Mesmerist 3 Investigator 3
Abjuration

Subject gains +1 on saving throws.

Class Levels:
Bard 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Shaman 0 Wizard 0 Paladin 1 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 Spiritualist 0
Transmutation

Target is damaged, staggered, and stunned.

Class Levels:
Bard 5 Skald 5 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Transmutation

You create a loud, resonating clangor that causes metallic objects to vibrate wildly.

Class Levels:
Bard 2
Illusion Glamer

All targets are rendered silent, as per silence.

Class Levels:
Bard 3 Cleric 5 Inquisitor 3
Necromancy

Gain more hit points while sleeping.

Class Levels:
Bard 1 Skald 1
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