Library / Spells / Inquisitor Spells

Inquisitor Level 6 Spells

An inquisitor learns to cast divine spells drawn from the inquisitor spell list, casting spells spontaneously without preparation. Learn more about the Inquisitor class.

Evocation

All chaotic evil, chaotic good, lawful evil, and lawful good creatures within the area of this spell suffer the following conditions, based on their Hit Dice.

Class Levels:
Cleric 7 Inquisitor 6
Transmutation

You temporarily suppress the most powerful qualities of a magical item.

Class Levels:
Bard 6 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Occultist 6 Inquisitor 6
Conjuration Healing

You borrow life force from a living creature and infuse it into another living creature, potentially wreaking destruction on the former and bolstering the life of the latter.

Class Levels:
Witch 6 Cleric 6 Oracle 6 Shaman 6 Occultist 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Enchantment Compulsion

This spell functions like bite the hand, except as noted above.

Class Levels:
Druid 6 Witch 7 Wizard 7 Sorcerer 7 Summoner 6 Inquisitor 6
Evocation

Wall of blades deals 1d6/level damage.

Class Levels:
Cleric 6 Oracle 6 Psychic 6 Warpriest 6 Inquisitor 6
Evocation

Kills, paralyzes, weakens, or dazes nonevil subjects.

Class Levels:
Cleric 7 Oracle 7 Inquisitor 6
Enchantment

Functions like blessing of luck and resolve, except that it affects multiple creatures.

Class Levels:
Cleric 6 Oracle 6 Paladin 4 Warpriest 6 Inquisitor 6
Necromancy

Kills 1d4/level HD of creatures.

Class Levels:
Wizard 6 Arcanist 6 Sorcerer 6 Inquisitor 6 Spiritualist 6
Evocation

As heal, but only cures 4d8 damage +1/level (max +25).

Class Levels:
Cleric 5 Oracle 5 Warpriest 5 Inquisitor 6
Divination

You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls, or other texts.

Class Levels:
Bard 5 Cleric 6 Medium 4 Wizard 5 Psychic 6 Sorcerer 5 Occultist 4 Inquisitor 6 Spiritualist 6
Conjuration Teleportation

Sense creatures suffering from fear, then teleport close to them.

Class Levels:
Magus 6 Witch 6 Cleric 6 Shaman 6 Wizard 6 Psychic 6 Sorcerer 6 Warpriest 6 Inquisitor 6 Antipaladin 4
Conjuration Healing

Cures 2d8 damage + 1/level, affects 1 subject/level.

Class Levels:
Bard 6 Druid 7 Skald 6 Witch 7 Cleric 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6
Necromancy

This spell functions as death knell aura, except a dying creature in the area cannot stabilize on its own and automatically takes 1 point of bleed damage on its turn each round.

Class Levels:
Witch 6 Cleric 6 Wizard 6 Sorcerer 6 Inquisitor 6
Evocation

Kills, paralyzes, staggers, or deafens nonlawful targets.

Class Levels:
Cleric 7 Oracle 7 Inquisitor 6
Abjuration

As dispel magic, but with multiple targets.

Class Levels:
Bard 5 Druid 6 Magus 6 Skald 5 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 5 Warpriest 6 Inquisitor 6 Spiritualist 6
Transmutation Polymorph

You transform one melee weapon into a burning glaive.

Class Levels:
Magus 6 Cleric 6 Medium 6 Shaman 7 Wizard 6 Sorcerer 6 Inquisitor 6
Necromancy

As fester, but affecting multiple targets.

Class Levels:
Witch 6 Inquisitor 6
Divination

Shows most direct way to a location.

Class Levels:
Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Psychic 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Abjuration

Blocks planar travel, damages creatures of different alignment.

Class Levels:
Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6
Abjuration

As glyph of warding, but up to 10d8 damage or 6th-level spell.

Class Levels:
Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6
Necromancy Haunted

You call upon the restless souls of those who died at sea.

Class Levels:
Witch 6 Cleric 5 Shaman 6 Inquisitor 6 Spiritualist 5
Divination

This spell functions like halfling vengeance, except that it affects multiple creatures.

Class Levels:
Cleric 7 Inquisitor 6 Antipaladin 4
Necromancy

Deals 10 points/level damage to target.

Class Levels:
Witch 7 Cleric 6 Oracle 6 Shaman 7 Warpriest 6 Inquisitor 6 Spiritualist 6
Conjuration Healing

Cures 10 points/level damage, all diseases and mental conditions.

Class Levels:
Adept 5 Druid 7 Witch 7 Cleric 6 Oracle 6 Shaman 7 Alchemist 6 Warpriest 6 Inquisitor 6 Investigator 6 Spiritualist 6
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