Enchantment
Compulsion
Grant benefits on future attempts after failed checks, and protect against fear and emotion effects.
Class Levels:
Bard 5
Skald 5
Psychic 7
Inquisitor 6
Spiritualist 6
Divination
When you cast this spell, designate a word, phrase, or name.
Class Levels:
Witch 3
Cleric 3
Wizard 3
Sorcerer 3
Inquisitor 3
Necromancy
Subject shares wounds you receive.
Class Levels:
Bard 5
Skald 5
Witch 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Mesmerist 5
Inquisitor 5
Spiritualist 6
Enchantment
Compulsion
You frustrate an opponent with ill fortune that leads even its most accurate attacks astray.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Inquisitor 2
Transmutation
Subject gains 1 temporary hp.
Class Levels:
Druid 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Shaman 0
Paladin 1
Psychic 0
Warpriest 0
Inquisitor 0
Spiritualist 0
Illusion
Phantasm
This spell functions exactly as the spell nightmare.
Class Levels:
Witch 7
Cleric 7
Oracle 7
Shaman 7
Inquisitor 6
Transmutation
Disguise target's voice.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Inquisitor 1
Investigator 1
Divination
You choose any language (except for secret languages, such as Druidic).
Class Levels:
Bard 2
Skald 2
Witch 3
Cleric 3
Medium 2
Shaman 4
Wizard 3
Psychic 3
Sorcerer 3
Alchemist 3
Mesmerist 2
Occultist 2
Warpriest 3
Inquisitor 2
Investigator 3
Spiritualist 3
Abjuration
You create a wall of translucent silver energy that hums and vibrates at the slightest touch.
Class Levels:
Bard 5
Skald 5
Cleric 6
Wizard 6
Sorcerer 6
Warpriest 6
Inquisitor 5
Evocation
An immobile curtain of illumination springs into existence.
Class Levels:
Bard 3
Magus 3
Cleric 3
Shaman 3
Wizard 3
Sorcerer 3
Occultist 3
Inquisitor 3
Abjuration
With a touch, you enchant a shield and enable it to protect its wielder from hostile spells.
Class Levels:
Magus 4
Cleric 4
Wizard 4
Sorcerer 4
Inquisitor 4
Abjuration
Creatures of same faith gain bonuses to AC and on saving throws.
Class Levels:
Inquisitor 3
Enchantment
Compulsion
Animal gains combat training.
Class Levels:
Bard 2
Druid 2
Skald 2
Hunter 1
Ranger 1
Paladin 1
Mesmerist 2
Inquisitor 1
Antipaladin 1
Transmutation
Weapon gets +2 on damage rolls.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Warpriest 2
Inquisitor 2
Transmutation
Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot square.
Class Levels:
Cleric 1
Oracle 1
Paladin 1
Inquisitor 1
Transmutation
When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of a partially peeled apple, revealing a space large enough to insert a single wand within.
Class Levels:
Bard 1
Magus 1
Cleric 1
Inquisitor 1
Transmutation
Sends a short message 1 mile/level.
Class Levels:
Bard 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Elementalist Wizard 2
Transmutation
The weapon targeted by this spell grows small feathered wings.
Class Levels:
Magus 2
Wizard 2
Paladin 2
Sorcerer 2
Occultist 2
Bloodrager 2
Inquisitor 3
Abjuration
The target's feathers thicken and fluff up to ward against winter's chill.
Class Levels:
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Necromancy
Make one of the target's limbs useless.
Class Levels:
Witch 6
Cleric 6
Shaman 6
Wizard 6
Sorcerer 6
Warpriest 6
Inquisitor 6
Spiritualist 5
Divination
Scrying
See through the target's eyes and ears.
Class Levels:
Bard 3
Skald 3
Witch 3
Medium 3
Psychic 3
Mesmerist 3
Inquisitor 3
Evocation
Kills, confuses, stuns, or deafens nonchaotic subjects.
Class Levels:
Cleric 7
Oracle 7
Inquisitor 6
Enchantment
Compulsion
+1 attack and damage against target creature.
Class Levels:
Inquisitor 1
Enchantment
Compulsion
Subjects within range cannot lie.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Paladin 2
Psychic 2
Warpriest 2
Inquisitor 2