Library / Spells / Investigator Spells

Investigator Spells

An investigator creates extracts drawn from the investigator formula list. Learn more about the Investigator class.

Evocation

Subject can absorb energy damage and enhance melee attacks with it.

Class Levels:
Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3
Evocation

Gives you a dragon's breath weapon.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4
Illusion Phantasm

Sends message to anyone sleeping.

Class Levels:
Bard 5 Skald 5 Medium 3 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Alchemist 5 Mesmerist 4 Investigator 5 Spiritualist 5
Transmutation Polymorph

You become an incorporeal creature of dust for a short period of time.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Psychic 6 Alchemist 5 Warpriest 6 Investigator 5
Transmutation

Subject gains +4 to Cha for 1 min./level.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Transmutation

The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet.

Class Levels:
Druid 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Transmutation

Sonic sense gives you blindsight 40 ft.

Class Levels:
Bard 4 Druid 4 Skald 4 Hunter 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Alchemist 4 Investigator 4
Evocation

Creates an aura of energy around you.

Class Levels:
Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3
Transmutation Polymorph

Turns you into a Small elemental.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4
Transmutation Polymorph

You become a Medium elemental.

Class Levels:
Magus 5 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5 Elementalist Wizard 5
Transmutation Polymorph

Turns you into a Large elemental.

Class Levels:
Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 Elementalist Wizard 6
Evocation

Gain energy damage touch attack.

Class Levels:
Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 Elementalist Wizard 2
Transmutation

Puts you in temporary suspended animation.

Class Levels:
Psychic 7 Alchemist 5 Investigator 5
Abjuration

You gain a +4 bonus on saving throws against enchantment effects.

Class Levels:
Witch 4 Cleric 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Mesmerist 3 Warpriest 4 Inquisitor 4 Investigator 4
Abjuration

Exist comfortably in hot or cold regions.

Class Levels:
Adept 1 Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Bloodrager 1 Investigator 1 Spiritualist 1
Abjuration

As endure elements, but you may divide the duration among creatures touched.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Alchemist 3 Warpriest 2 Investigator 3
Transmutation

Humanoid creature doubles in size.

Class Levels:
Magus 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1
Abjuration

Ward yourself against thought detection and memory alteration.

Class Levels:
Bard 2 Skald 2 Witch 2 Hunter 3 Medium 2 Ranger 3 Shaman 2 Psychic 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Transmutation

Acid boils burst when you are attacked.

Class Levels:
Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3
Transmutation

Your base speed increases by 30 ft.

Class Levels:
Bard 1 Magus 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Mesmerist 1 Bloodrager 1 Inquisitor 1 Investigator 1 Spiritualist 1
Evocation

The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are.

Class Levels:
Bard 2 Druid 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Warpriest 2 Investigator 2
Transmutation

You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat maneuver checks to escape a grapple, and +4 circumstance bonus to your CMD against grapple attempts.

Class Levels:
Magus 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Necromancy

Target becomes panicked, sickened, and comatose.

Class Levels:
Bard 6 Skald 6 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Mesmerist 6 Investigator 6 Spiritualist 6
Transmutation

You gain darkvision, the ability to see 60 feet even in total darkness, including that created by deeper darkness.

Class Levels:
Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Antipaladin 4 Investigator 4
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.