Evocation
Creates an electrical arrow that deals 1d8+1/level electricity damage or signals allies.
Class Levels:
Druid 1
Magus 1
Cleric 2
Oracle 2
Ranger 1
Paladin 1
Bloodrager 1
Inquisitor 1
Abjuration
A shield of force protects you until you dismiss it in an explosion of electricity.
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Evocation
Touch delivers 1d6/level electricity damage (max 5d6).
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1
Illusion
Figment
Creates minor illusion of your design.
Class Levels:
Bard 1
Magus 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Divination
This spell allows you to read written material in a quarter of the time it would normally take to read it.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Occultist 1
Warpriest 1
Inquisitor 1
Investigator 1
Evocation
You throw a ball of elemental ice and snow at a single targetas a ranged touch attack.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Sorcerer 1
Summoner 1
Bloodrager 1
Transmutation
The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine quills.
Class Levels:
Magus 1
Cleric 1
Oracle 1
Shaman 1
Bloodrager 1
Inquisitor 1
Transmutation
Your unarmed strikes are lethal.
Class Levels:
Druid 1
Magus 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Abjuration
Wards target so next sunder against it deals 1d6 force damage/level to the attacker's weapon.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Sorcerer 1
Transmutation
You channel power into a melee weapon.
Class Levels:
Magus 1
Witch 1
Wizard 1
Psychic 1
Sorcerer 1
Bloodrager 1
Transmutation
With a sweep of your hand, you select a number of targets and the same number of suits of armor.
Class Levels:
Magus 1
Wizard 1
Paladin 1
Sorcerer 1
Evocation
A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you strike with it.
Class Levels:
Bard 1
Magus 1
Skald 1
Hunter 1
Ranger 1
Bloodrager 1
Evocation
You stomp your foot or strike your weapon against the ground or floor, creating a ripple of power that you can use to trip a creature.
Class Levels:
Druid 1
Magus 1
Hunter 1
Ranger 1
Wizard 1
Sorcerer 1
Bloodrager 1
Evocation
Your successful melee touch attack causes the target to ignite in a violent burst of flame, dealing 1d6 points of fire damage.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Divination
When faced with an important situation, you grant yourself a magical edge to ensure your success.
Class Levels:
Bard 1
Magus 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Divination
+20 on your next attack roll.
Class Levels:
Magus 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Inquisitor 1
Investigator 1
Transmutation
Grants a +2 bonus, +1 per four caster levels, on attack rolls to confirm a critical hit.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Conjuration
Creation
Invisible force obeys your commands.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Mesmerist 1
Spiritualist 1
Illusion
Glamer
As invisibility for 1 round/level (5 max).
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Abjuration
The weapon you use for the focus of this spell defends you, allowing you to cast spells without provoking attacks of opportunity.
Class Levels:
Magus 1
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Bloodrager 1
Abjuration
This spell renders a touched object waterproof for the duration of the spell.
Class Levels:
Bard 1
Druid 1
Magus 1
Witch 1
Cleric 1
Ranger 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Abjuration
You create a rushing torrent of water in the rough outline of a shield.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Shaman 1
Wizard 1
Sorcerer 1
Bloodrager 1
Transmutation
When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of a partially peeled apple, revealing a space large enough to insert a single wand within.
Class Levels:
Bard 1
Magus 1
Cleric 1
Inquisitor 1
Conjuration
Creation
You launch a ball of webbing at a target, which must make a save or be affected as if by a web spell occupying only the creature's space.
Class Levels:
Magus 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1