Library / Spells / Magus Spells

Magus Level 2 Spells

A magus blends martial prowess with arcane spells drawn from the magus spell list, preparing spells in advance. Learn more about the Magus class.

Evocation

The touched creature's limbs are charged with telekinetic force.

Class Levels:
Magus 2 Wizard 2 Psychic 2 Sorcerer 2
Transmutation

The touched items levitate in your space.

Class Levels:
Magus 2 Wizard 2 Sorcerer 2
Transmutation

You cause a ripple in time that affects all creatures in the area.

Class Levels:
Magus 2 Wizard 2 Psychic 2 Sorcerer 2
Transmutation

Targeted creature's attacks target a random square instead of the intended target.

Class Levels:
Magus 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2
Illusion

A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the weapon misses.

Class Levels:
Bard 2 Magus 2 Witch 2 Wizard 2 Sorcerer 2 Antipaladin 2
Transmutation

You focus your mind on one aspect of your body, aligning the energies within your body to enhance that element.

Class Levels:
Druid 2 Magus 2 Cleric 2 Ranger 2 Shaman 2 Wizard 2
Conjuration Creation

Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement.

Class Levels:
Adept 2 Magus 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2
Transmutation

The weapon targeted by this spell grows small feathered wings.

Class Levels:
Magus 2 Wizard 2 Paladin 2 Sorcerer 2 Occultist 2 Bloodrager 2 Inquisitor 3
Abjuration

You create eddies in the air around the subject that protect it from being checked or blown away.

Class Levels:
Druid 2 Magus 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Occultist 2 Bloodrager 2 Spiritualist 2
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.