Conjuration
Summoning
Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you cut open a rift to the Plane of Shadow that fills a 30-foot area with shadowy energies.
Class Levels:
Magus 4
Wizard 4
Sorcerer 4
Summoner 4
Transmutation
Polymorph
You change the target into an animal (as per beast shape I), humanoid (as per alter self), or monstrous humanoid (as per monstrous physique I).
Class Levels:
Magus 5
Wizard 5
Sorcerer 5
Alchemist 5
Investigator 5
Divination
Select one teamwork feat you have.
Class Levels:
Bard 2
Magus 2
Skald 2
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Wizard 3
Paladin 2
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Inquisitor 2
Evocation
Sonic energy damages objects or creatures composed of crystal.
Class Levels:
Bard 2
Magus 2
Skald 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Elementalist Wizard 2
Abjuration
Invisible disc gives +4 to AC, blocks magic missiles.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Spiritualist 1
Evocation
Creates a disk of sunlight on one arm, providing light and dealing 1d6 fire damage to melee attackers.
Class Levels:
Bard 4
Magus 4
Cleric 4
Oracle 4
Ranger 4
Paladin 4
Evocation
Creates a sunlight disk dealing 2d6 fire damage to melee attackers and healing you for half the fire damage dealt.
Class Levels:
Bard 6
Magus 6
Cleric 6
Transmutation
Fractures shield into orbiting blades that attack adjacent foes for piercing/slashing damage.
Class Levels:
Magus 2
Cleric 2
Medium 2
Shaman 2
Paladin 1
Bloodrager 1
Inquisitor 2
Illusion
Glamer
You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds.
Class Levels:
Bard 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Sorcerer 2
Alchemist 2
Mesmerist 2
Occultist 2
Inquisitor 2
Antipaladin 2
Investigator 2
Spiritualist 2
Evocation
When you cast this spell, you make a ranged touch attack against a single opponent within 30 feet.
Class Levels:
Magus 3
Evocation
Creates an electrical arrow that deals 1d8+1/level electricity damage or signals allies.
Class Levels:
Druid 1
Magus 1
Cleric 2
Oracle 2
Ranger 1
Paladin 1
Bloodrager 1
Inquisitor 1
Abjuration
A shield of force protects you until you dismiss it in an explosion of electricity.
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Evocation
Touch delivers 1d6/level electricity damage (max 5d6).
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1
Evocation
Deafens all within cone, 5d6 sonic damage.
Class Levels:
Bard 4
Magus 4
Skald 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Transmutation
You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute.
Class Levels:
Druid 2
Magus 3
Witch 2
Hunter 2
Ranger 4
Alchemist 2
Antipaladin 2
Investigator 2
Illusion
Figment
Creates minor illusion of your design.
Class Levels:
Bard 1
Magus 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Conjuration
Creation
A cone of silver darts springs from your hand.
Class Levels:
Magus 3
Witch 3
Wizard 3
Sorcerer 3
Bloodrager 3
Necromancy
You drain the might of the target and transfer that power to another creature.
Class Levels:
Druid 3
Magus 3
Witch 3
Wizard 3
Sorcerer 3
Summoner 3
Evocation
Hot wind does 4d6 damage, fatigues those damaged, and knocks creatures prone.
Class Levels:
Druid 6
Magus 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Divination
This spell allows you to read written material in a quarter of the time it would normally take to read it.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Occultist 1
Warpriest 1
Inquisitor 1
Investigator 1
Conjuration
Creation
Hampers vision and movement.
Class Levels:
Druid 3
Magus 3
Witch 3
Hunter 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Conjuration
Creation
You coat all walls and ceilings within the spell's area with a slick substance.
Class Levels:
Bard 2
Magus 2
Skald 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Transmutation
One subject/level takes only one action/round, -1 to AC, Reflex saves, and attack rolls.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 2
Bloodrager 3
Spiritualist 3
Evocation
You throw a ball of elemental ice and snow at a single targetas a ranged touch attack.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Sorcerer 1
Summoner 1
Bloodrager 1