Conjuration
Creation
Blocks vision and slows movement.
Class Levels:
Magus 4
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Spiritualist 4
Elementalist Wizard 4
Evocation
Up to three times during this spell's duration, you can emit a cone of powerful sound as a standard action.
Class Levels:
Bard 2
Magus 2
Skald 2
Wizard 2
Psychic 2
Sorcerer 2
Bloodrager 2
Necromancy
You may only cast this spell if you currently have a familiar.
Class Levels:
Bard 5
Druid 5
Magus 5
Witch 5
Cleric 5
Shaman 5
Wizard 5
Sorcerer 5
Inquisitor 5
Evocation
Ignites flammable objects.
Class Levels:
Bard 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Wizard 0
Arcanist 0
Sorcerer 0
Warpriest 0
Elementalist Wizard 0
Transmutation
When you cast this spell on a weapon, you cause an extradimensional space to open within the weapon.
Class Levels:
Bard 4
Magus 3
Witch 4
Wizard 3
Sorcerer 3
Occultist 4
Bloodrager 4
Transmutation
Grants ability to walk on walls and ceilings.
Class Levels:
Druid 2
Magus 2
Hunter 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine quills.
Class Levels:
Magus 1
Cleric 1
Oracle 1
Shaman 1
Bloodrager 1
Inquisitor 1
Transmutation
You create an aura around the target weapon that weakens a foe's magical defenses.
Class Levels:
Magus 2
Witch 2
Shaman 2
Wizard 2
Psychic 2
Sorcerer 2
Occultist 2
Bloodrager 2
Evocation
You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it.
Class Levels:
Bard 3
Druid 3
Magus 3
Witch 3
Cleric 3
Shaman 3
Wizard 3
Paladin 3
Sorcerer 3
Occultist 3
Inquisitor 3
Transmutation
This spell reduces the target's size by one size category, as if it were affected by reduce person.
Class Levels:
Druid 3
Magus 3
Witch 2
Wizard 2
Sorcerer 2
Bloodrager 2
Conjuration
Creation
Nauseating vapors, 1 round/level.
Class Levels:
Magus 3
Witch 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Conjuration
Creation
2d6 damage to all creatures in area.
Class Levels:
Druid 2
Magus 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Conjuration
Creation
You create a stone discus, which flies at an enemy.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Wizard 2
Sorcerer 2
Bloodrager 2
Transmutation
Your unarmed strikes are lethal.
Class Levels:
Druid 1
Magus 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Conjuration
Creation
A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
Class Levels:
Druid 1
Magus 2
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Transmutation
The subject gains the rock throwing and rock catching abilities.
Class Levels:
Druid 2
Magus 2
Cleric 2
Ranger 1
Wizard 2
Sorcerer 2
Bloodrager 1
Transmutation
Restores petrified creature.
Class Levels:
Magus 6
Witch 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Abjuration
Grants DR 10/adamantine.
Class Levels:
Adept 4
Druid 5
Magus 4
Hunter 5
Shaman 5
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 4
Bloodrager 4
Inquisitor 4
Investigator 4
Elementalist Wizard 4
Conjuration
Teleportation
You are able to harness the power of the storm to transport yourself a short distance, by taking the form of a furious, sizzling bolt of elemental electricity.
Class Levels:
Magus 3
Witch 3
Wizard 3
Sorcerer 3
Conjuration
Creation
You create floating swords of the type used as the material component for this spell (such as a rapier or scimitar) and magically propel them at your target.
Class Levels:
Magus 2
Cleric 3
Wizard 2
Sorcerer 2
Abjuration
Wards target so next sunder against it deals 1d6 force damage/level to the attacker's weapon.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Sorcerer 1
Conjuration
Creation
This spell functions like black tentacles , except it creates a Large decapitated snake, which erupts from the ground and grapples a creature you specify within its 5-foot reach.
Class Levels:
Magus 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Transmutation
You channel power into a melee weapon.
Class Levels:
Magus 1
Witch 1
Wizard 1
Psychic 1
Sorcerer 1
Bloodrager 1
Conjuration
Teleportation
You instantly transport yourself and touched allies onto the nearest sky-facing surface directly above you.
Class Levels:
Magus 5
Witch 5
Shaman 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Occultist 4
Spiritualist 4