Transmutation
One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 2
Alchemist 3
Bloodrager 3
Investigator 3
Spiritualist 3
Evocation
Ghostly hand leads subject to you.
Class Levels:
Cleric 3
Medium 2
Oracle 3
Psychic 3
Warpriest 3
Spiritualist 3
Enchantment
Compulsion
Gives +2 bonus on attack rolls, saves, skill checks.
Class Levels:
Bard 2
Skald 2
Witch 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Investigator 3
Spiritualist 3
Transmutation
This subtle but useful spell allows you to safeguard important knowledge-even from yourself.
Class Levels:
Bard 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Occultist 2
Enchantment
Compulsion
Subject loses actions for 1 round/level.
Class Levels:
Bard 1
Skald 1
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 1
Enchantment
Compulsion
Paralyzes one humanoid for 1 round/level.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Medium 2
Oracle 2
Shaman 2
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Mesmerist 2
Warpriest 2
Bloodrager 3
Inquisitor 2
Antipaladin 2
Enchantment
Compulsion
You befuddle the targets' senses, preventing the targets from clearly perceiving their surroundings.
Class Levels:
Bard 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Occultist 2
Transmutation
Levitates the targeted creature up off the ground.
Class Levels:
Witch 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Spiritualist 3
Transmutation
The target chooses one ability score and gains a +2 enhancement bonus to that ability score.
Class Levels:
Bard 2
Medium 2
Wizard 2
Psychic 2
Sorcerer 2
Alchemist 2
Divination
Rapidly recall everything you know about a subject.
Class Levels:
Bard 3
Skald 3
Medium 2
Wizard 4
Psychic 2
Sorcerer 4
Alchemist 3
Investigator 3
Transmutation
Polymorph
The target takes on the form of a half-elf from the surface world.
Class Levels:
Bard 2
Druid 3
Witch 4
Medium 2
Ranger 2
Wizard 4
Sorcerer 4
Alchemist 2
Antipaladin 2
Enchantment
Target takes a -4 penalty on attack rolls, skill checks, and ability checks.
Class Levels:
Witch 3
Medium 2
Wizard 3
Psychic 2
Sorcerer 3
Mesmerist 2
Inquisitor 2
Antipaladin 2
Spiritualist 2
Abjuration
This spell creates an area of stabilizing magical energy that emanates from you.
Class Levels:
Bard 2
Druid 2
Witch 2
Cleric 2
Medium 2
Ranger 2
Wizard 2
Sorcerer 2
Summoner 2
Mesmerist 2
Illusion
Phantasm
Start a psychic duel between yourself and another creature.
Class Levels:
Medium 2
Psychic 2
Mesmerist 2
Spiritualist 2
Enchantment
A sense of euphoria suffuses the target, amplifying all sensations, good or bad.
Class Levels:
Bard 1
Skald 1
Witch 2
Cleric 2
Medium 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 1
Warpriest 2
Spiritualist 2
Enchantment
Compulsion
Your mind is able to correlate information effectively.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Wizard 2
Psychic 2
Sorcerer 2
Alchemist 2
Mesmerist 2
Investigator 2
Illusion
Glamer
Subject is invisible for 1 min./level or until it attacks.
Class Levels:
Bard 2
Adept 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Antipaladin 2
Investigator 2
Spiritualist 2
Illusion
Glamer
A glamered bubble surrounds the target's space, rendering her completely invisible underwater by hiding both the target and any water she displaces.
Class Levels:
Bard 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Occultist 2
Inquisitor 2
Antipaladin 2
Investigator 2
Spiritualist 2
Unchained Summoner 2
Transmutation
You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in size.
Class Levels:
Witch 3
Cleric 3
Medium 2
Shaman 3
Wizard 4
Sorcerer 4
Mesmerist 3
Occultist 3
Bloodrager 4
Antipaladin 3
Spiritualist 4
Transmutation
Opens locked or magically sealed door.
Class Levels:
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Evocation
The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and its gear are.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Psychic 2
Alchemist 2
Occultist 2
Investigator 2
Transmutation
Subject moves up and down at your direction.
Class Levels:
Magus 2
Witch 2
Medium 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Investigator 2
Spiritualist 2
Elementalist Wizard 2
Divination
Senses direction toward object (specific or type).
Class Levels:
Bard 2
Skald 2
Witch 3
Cleric 3
Medium 2
Oracle 3
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Warpriest 3
Inquisitor 3
Divination
You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past.
Class Levels:
Witch 2
Medium 2
Shaman 2
Psychic 2
Occultist 2
Bloodrager 2
Inquisitor 2
Antipaladin 2
Spiritualist 2