Library / Spells / Occultist Spells

Occultist Level 4 Spells

An occultist casts psychic spells drawn from the occultist spell list through implement focus. Learn more about the Occultist class.

Abjuration

Touch a magical symbol or rune up to 3rd level to absorb and store its effect.

Class Levels:
Bard 4 Magus 4 Skald 4 Cleric 4 Wizard 4 Sorcerer 4 Occultist 4 Warpriest 4
Transmutation Polymorph

Use a likeness to adopt a dead creature's form.

Class Levels:
Bard 4 Skald 4 Witch 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Alchemist 4 Mesmerist 4 Occultist 4 Investigator 4 Spiritualist 4
Abjuration

Eliminate the gifts of nearby corrupted creatures.

Class Levels:
Cleric 5 Medium 3 Shaman 5 Paladin 4 Occultist 4 Warpriest 5 Inquisitor 4
Evocation

This functions as bestow planar infusion I, except that the touched creature gains the improved infusion of the current plane.

Class Levels:
Magus 4 Witch 4 Cleric 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Occultist 4 Inquisitor 4
Evocation

This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer.

Class Levels:
Bard 4 Druid 4 Magus 4 Skald 4 Cleric 4 Hunter 4 Ranger 4 Shaman 4 Wizard 4 Paladin 4 Sorcerer 4 Occultist 4 Warpriest 4 Inquisitor 4
Enchantment Charm

This spell functions like charm person, except that mass charm person affects a number of humanoid creatures whose combined Hit Dice don't exceed %1.

Class Levels:
Bard 4 Skald 4 Witch 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 4
Divination

You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls, or other texts.

Class Levels:
Bard 5 Cleric 6 Medium 4 Wizard 5 Psychic 6 Sorcerer 5 Occultist 4 Inquisitor 6 Spiritualist 6
Illusion Phantasm

Creates illusory visual, audio, olfactory, and thermal effects that targets perceive.

Class Levels:
Bard 4 Magus 4 Skald 4 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Occultist 4
Necromancy

This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect.

Class Levels:
Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 3 Occultist 4 Warpriest 4 Inquisitor 4 Antipaladin 4 Spiritualist 5
Abjuration

All creatures in the area gain a +4 bonus on saving throws against teleportation effects.

Class Levels:
Bard 4 Magus 3 Skald 4 Witch 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 3 Occultist 4 Spiritualist 4
Evocation

Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically.

Class Levels:
Witch 5 Cleric 5 Medium 3 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Summoner 4 Occultist 4 Warpriest 5
Evocation

This spell functions as fireball except you can cause the bead of fire to originate from anywhere you can see within range.

Class Levels:
Magus 4 Wizard 4 Sorcerer 4 Occultist 4 Bloodrager 4
Enchantment Compulsion

This spell initially functions as message (allowing no save or spell resistance).

Class Levels:
Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 3 Occultist 4
Conjuration Teleportation

DESCRIPTION You cheat the laws of time and enter into combat before reverting back to your original position.

Class Levels:
Bard 4 Magus 4 Medium 4 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Alchemist 4 Occultist 4 Bloodrager 4 Inquisitor 4 Antipaladin 4
Necromancy

Control multiple zombies in human guise.

Class Levels:
Witch 5 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 Occultist 4 Warpriest 4 Antipaladin 3 Spiritualist 4
Divination

This spell functions like true seeing, except as noted above.

Class Levels:
Druid 5 Magus 5 Witch 5 Cleric 4 Hunter 5 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Alchemist 5 Occultist 4 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5
Illusion Figment

You create an illusion that takes the same space as a foe and mimics its movements perfectly.

Class Levels:
Magus 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 3 Occultist 4 Antipaladin 3
Illusion Figment

Distort geometry in an area.

Class Levels:
Medium 3 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 4
Enchantment Compulsion

Bizarre cacophony fascinates eldritch creatures.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Occultist 4
Transmutation

You cast your consciousness into a single object within range that bears your likeness, as if choosing a specific image with the spell enter image.

Class Levels:
Bard 4 Skald 4 Cleric 4 Medium 4 Wizard 4 Sorcerer 4 Mesmerist 4 Occultist 4 Warpriest 4 Spiritualist 4
Evocation

You mingle the power of your mind and body to exert force beyond your reach.

Class Levels:
Magus 4 Wizard 4 Psychic 3 Sorcerer 4 Occultist 4 Spiritualist 4
Necromancy

You animate the target's shadow with semi-living energies drawn from the Shadow Plane, instilling a maddening hunger for its owner's life energy within it.

Class Levels:
Magus 4 Witch 4 Shaman 4 Wizard 4 Sorcerer 4 Occultist 4 Bloodrager 4 Antipaladin 4
Abjuration

If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond, locking the target's weapon in place on its owner's body or within the weapon's sheath or holster.

Class Levels:
Witch 5 Wizard 5 Psychic 5 Sorcerer 5 Occultist 4 Inquisitor 4
Abjuration

You draw motes of essence from material native to a plane that has elemental or energy essence traits, weaving the essence together into a shield of force.

Class Levels:
Druid 5 Ranger 3 Wizard 5 Sorcerer 5 Summoner 4 Occultist 4
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