Library / Spells / Occultist Spells

Occultist Level 1 Spells

An occultist casts psychic spells drawn from the occultist spell list through implement focus. Learn more about the Occultist class.

Illusion Phantasm

Creates illusory sounds that target creatures believe they hear.

Class Levels:
Bard 1 Magus 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1
Divination

Your understanding of the written word becomes analytical and discerning.

Class Levels:
Cleric 1 Wizard 1 Sorcerer 1 Alchemist 1 Occultist 1 Inquisitor 1
Conjuration Summoning

Hellish chains attack and cause a target to become shaken.

Class Levels:
Cleric 1 Shaman 1 Summoner 1 Occultist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Evocation

This spell draws upon the latent planar energy of the caster's surroundings, allowing her to temporarily infuse a creature with the plane's power.

Class Levels:
Magus 1 Witch 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Occultist 1 Inquisitor 1
Divination

When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt.

Class Levels:
Bard 1 Skald 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1
Conjuration Creation

You create a one-handed object that you might expect to see in your current surroundings, which you can then use as an improvised weapon.

Class Levels:
Bard 1 Magus 1 Skald 1 Cleric 1 Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Occultist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Divination

This spell functions as per detect magic, except that it detects only charm, compulsion, and possession effects.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Illusion Figment

You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in duration to repeat at a regular interval.

Class Levels:
Bard 1 Druid 1 Skald 1 Witch 1 Hunter 1 Medium 1 Ranger 1 Psychic 1 Mesmerist 1 Occultist 1 Spiritualist 1
Abjuration

While protected by fastidiousness, your person and your equipment stay clean and dry.

Class Levels:
Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1
Transmutation

You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square.

Class Levels:
Cleric 1 Paladin 1 Occultist 1 Inquisitor 1
Transmutation

A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible lengths.

Class Levels:
Bard 1 Skald 1 Wizard 1 Sorcerer 1 Occultist 1 Inquisitor 1
Necromancy

Cause a corpse to grab or trip a foe.

Class Levels:
Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Occultist 1 Warpriest 1 Antipaladin 1 Spiritualist 1
Conjuration Teleportation

This spell teleports the suit of armor you are wearing off of your body and onto an ally within range; the target must be the same size and general shape as you.

Class Levels:
Magus 1 Cleric 1 Wizard 1 Paladin 1 Sorcerer 1 Occultist 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Illusion Glamer

The target's wounds to seem to disappear.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Occultist 1 Inquisitor 1 Antipaladin 1
Abjuration

This spell functions as explosive runes, except it creates a small surge of flames rather than an explosion of force.

Class Levels:
Wizard 1 Sorcerer 1 Occultist 1
Conjuration Creation

You touch a surface and produce a painted portrait of either yourself or a creature you can see without needing to attempt a Craft (painting) check.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1
Necromancy

You curse the target with a distracting, unbearable itch.

Class Levels:
Bard 1 Druid 1 Witch 1 Shaman 1 Wizard 1 Sorcerer 1 Occultist 1 Inquisitor 1 Antipaladin 1
Divination

This spell helps build community and ensure a shared vision for the future.

Class Levels:
Bard 1 Witch 1 Medium 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1
Illusion Phantasm

Target seeing its reflection hallucinates an assassin, becoming shaken and fascinated.

Class Levels:
Bard 1 Skald 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 Warpriest 1
Necromancy

You imbue one or more objects with magic that dramatically slows down natural processes that lead to decay and spoilage.

Class Levels:
Witch 1 Cleric 1 Medium 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 Occultist 1 Spiritualist 1
Divination

By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can divine the elements of that rune's nature.

Class Levels:
Bard 1 Skald 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1
Transmutation

Your cape, cloak, or shawl stiffens and maintains its shape even if removed.

Class Levels:
Bard 1 Witch 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 Occultist 1
Illusion Shadow

Pins target's shadow to terrain, entangling it and preventing movement beyond 5 feet.

Class Levels:
Bard 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 Bloodrager 1 Antipaladin 1
Divination

This spell allows you to read written material in a quarter of the time it would normally take to read it.

Class Levels:
Bard 1 Magus 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Occultist 1 Warpriest 1 Inquisitor 1 Investigator 1
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