Illusion
Phantasm
Creates illusory sounds that target creatures believe they hear.
Class Levels:
Bard 1
Magus 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Divination
Your understanding of the written word becomes analytical and discerning.
Class Levels:
Cleric 1
Wizard 1
Sorcerer 1
Alchemist 1
Occultist 1
Inquisitor 1
Conjuration
Summoning
Hellish chains attack and cause a target to become shaken.
Class Levels:
Cleric 1
Shaman 1
Summoner 1
Occultist 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Evocation
This spell draws upon the latent planar energy of the caster's surroundings, allowing her to temporarily infuse a creature with the plane's power.
Class Levels:
Magus 1
Witch 1
Cleric 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Occultist 1
Inquisitor 1
Divination
When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt.
Class Levels:
Bard 1
Skald 1
Cleric 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Occultist 1
Warpriest 1
Conjuration
Creation
You create a one-handed object that you might expect to see in your current surroundings, which you can then use as an improvised weapon.
Class Levels:
Bard 1
Magus 1
Skald 1
Cleric 1
Hunter 1
Ranger 1
Wizard 1
Sorcerer 1
Occultist 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Divination
This spell functions as per detect magic, except that it detects only charm, compulsion, and possession effects.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Medium 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Warpriest 1
Inquisitor 1
Spiritualist 1
Illusion
Figment
You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in duration to repeat at a regular interval.
Class Levels:
Bard 1
Druid 1
Skald 1
Witch 1
Hunter 1
Medium 1
Ranger 1
Psychic 1
Mesmerist 1
Occultist 1
Spiritualist 1
Abjuration
While protected by fastidiousness, your person and your equipment stay clean and dry.
Class Levels:
Bard 1
Cleric 1
Wizard 1
Paladin 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Transmutation
You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square.
Class Levels:
Cleric 1
Paladin 1
Occultist 1
Inquisitor 1
Transmutation
A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible lengths.
Class Levels:
Bard 1
Skald 1
Wizard 1
Sorcerer 1
Occultist 1
Inquisitor 1
Necromancy
Cause a corpse to grab or trip a foe.
Class Levels:
Witch 1
Cleric 1
Shaman 1
Wizard 1
Sorcerer 1
Occultist 1
Warpriest 1
Antipaladin 1
Spiritualist 1
Conjuration
Teleportation
This spell teleports the suit of armor you are wearing off of your body and onto an ally within range; the target must be the same size and general shape as you.
Class Levels:
Magus 1
Cleric 1
Wizard 1
Paladin 1
Sorcerer 1
Occultist 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Illusion
Glamer
The target's wounds to seem to disappear.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Occultist 1
Inquisitor 1
Antipaladin 1
Abjuration
This spell functions as explosive runes, except it creates a small surge of flames rather than an explosion of force.
Class Levels:
Wizard 1
Sorcerer 1
Occultist 1
Conjuration
Creation
You touch a surface and produce a painted portrait of either yourself or a creature you can see without needing to attempt a Craft (painting) check.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Mesmerist 1
Occultist 1
Warpriest 1
Inquisitor 1
Necromancy
You curse the target with a distracting, unbearable itch.
Class Levels:
Bard 1
Druid 1
Witch 1
Shaman 1
Wizard 1
Sorcerer 1
Occultist 1
Inquisitor 1
Antipaladin 1
Divination
This spell helps build community and ensure a shared vision for the future.
Class Levels:
Bard 1
Witch 1
Medium 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Illusion
Phantasm
Target seeing its reflection hallucinates an assassin, becoming shaken and fascinated.
Class Levels:
Bard 1
Skald 1
Cleric 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Warpriest 1
Necromancy
You imbue one or more objects with magic that dramatically slows down natural processes that lead to decay and spoilage.
Class Levels:
Witch 1
Cleric 1
Medium 1
Ranger 1
Shaman 1
Wizard 1
Sorcerer 1
Occultist 1
Spiritualist 1
Divination
By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can divine the elements of that rune's nature.
Class Levels:
Bard 1
Skald 1
Cleric 1
Wizard 1
Psychic 1
Sorcerer 1
Occultist 1
Warpriest 1
Transmutation
Your cape, cloak, or shawl stiffens and maintains its shape even if removed.
Class Levels:
Bard 1
Witch 1
Ranger 1
Shaman 1
Wizard 1
Sorcerer 1
Occultist 1
Illusion
Shadow
Pins target's shadow to terrain, entangling it and preventing movement beyond 5 feet.
Class Levels:
Bard 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Bloodrager 1
Antipaladin 1
Divination
This spell allows you to read written material in a quarter of the time it would normally take to read it.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Occultist 1
Warpriest 1
Inquisitor 1
Investigator 1