Illusion
Temporarily relieves fatigue or exhaustion.
Class Levels:
Bard 1
Skald 1
Medium 1
Psychic 1
Mesmerist 1
Illusion
As invigorate, but multiple creatures.
Class Levels:
Bard 3
Skald 3
Psychic 4
Mesmerist 3
Illusion
Glamer
Subject is invisible for 1 min./level or until it attacks.
Class Levels:
Bard 2
Adept 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Antipaladin 2
Investigator 2
Spiritualist 2
Abjuration
This spell functions as alarm, except it is triggered only by invisible creatures entering or leaving the warded area.
Class Levels:
Bard 1
Skald 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Inquisitor 1
Investigator 1
Illusion
Glamer
A glamered bubble surrounds the target's space, rendering her completely invisible underwater by hiding both the target and any water she displaces.
Class Levels:
Bard 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Occultist 2
Inquisitor 2
Antipaladin 2
Investigator 2
Spiritualist 2
Unchained Summoner 2
Illusion
Glamer
This functions as per invisibility bubble, but the bubble is larger, which allows you to target a creature of up to size Gargantuan, or allows more creatures into the bubble.
Class Levels:
Bard 3
Skald 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Mesmerist 3
Occultist 3
Unchained Summoner 3
Illusion
Glamer
This functions as per invisibility bubble, but the spell affects the areas of each target creature, regardless of the creature's size.
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Summoner 6
Mesmerist 6
Unchained Summoner 6
Illusion
Glamer
Makes everyone within 10 ft. invisible.
Class Levels:
Bard 3
Skald 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Illusion
Glamer
As invisibility, but subject can attack and stay invisible.
Class Levels:
Bard 4
Magus 4
Skald 4
Medium 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 4
Mesmerist 4
Inquisitor 4
Antipaladin 4
Investigator 4
Spiritualist 4
Illusion
Glamer
As invisibility, but affects all in range.
Class Levels:
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Summoner 5
Mesmerist 6
Transmutation
Your body becomes living iron.
Class Levels:
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Elementalist Wizard 8
Enchantment
Compulsion
Forces subject to dance.
Class Levels:
Bard 6
Skald 6
Witch 8
Shaman 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Mesmerist 6
Conjuration
Teleportation
This spell functions as per plane shift, but with the following exceptions.
Class Levels:
Witch 6
Cleric 4
Medium 3
Shaman 6
Wizard 6
Psychic 4
Sorcerer 6
Summoner 5
Enchantment
Compulsion
You fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn't have.
Class Levels:
Bard 2
Witch 3
Shaman 3
Psychic 3
Mesmerist 2
Bloodrager 2
Antipaladin 2
Spiritualist 2
Illusion
Figment
You cause the target to perceive itself as being covered in creeping, crawling, stinging bugs.
Class Levels:
Bard 1
Skald 1
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 1
Conjuration
Healing
Negate harmful emotions.
Class Levels:
Bard 5
Skald 5
Cleric 6
Oracle 6
Wizard 7
Psychic 6
Arcanist 7
Sorcerer 7
Mesmerist 5
Warpriest 6
Necromancy
This powerful, elaborate, and risky spell returns a willing petitioner to its mortal life.
Class Levels:
Cleric 9
Shaman 9
Psychic 9
Transmutation
Subject gets bonus on Acrobatics checks.
Class Levels:
Druid 1
Magus 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
Removes the broken condition from the targeted object.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Transmutation
The target gains a +2 enhancement bonus to its Strength.
Class Levels:
Druid 1
Magus 1
Cleric 1
Medium 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Antipaladin 1
Conjuration
Arrow deals damage as your unarmed strike.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Necromancy
Add to your ki pool when you critically hit.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Evocation
Target takes 1d6 sonic/level and is stunned.
Class Levels:
Bard 5
Skald 5
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Transmutation
Channels the force of an enemy's attack back into its weapon.
Class Levels:
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Investigator 2