Library / Spells / Psychic Spells

Psychic Spells

A psychic casts psychic spells drawn from the psychic spell list through pure mental discipline. Learn more about the Psychic class.

Enchantment Compulsion

Target is sickened while viewing trigger.

Class Levels:
Bard 3 Skald 3 Witch 5 Wizard 5 Psychic 6 Arcanist 5 Sorcerer 5 Mesmerist 3
Abjuration

Target gains the negated spellblight.

Class Levels:
Witch 4 Cleric 5 Oracle 5 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 5 Inquisitor 4
Transmutation

You place a curse upon the target that triggers 1 hour after the next time it falls asleep.

Class Levels:
Witch 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4
Necromancy

As bestow curse, but harder to remove.

Class Levels:
Witch 5 Cleric 5 Oracle 5 Shaman 5 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 4 Warpriest 5 Spiritualist 5
Conjuration Creation

Force bands protect against crushing.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2
Enchantment Compulsion

You name one creature and excise all memory of that creature's involvement in events the targets remember.

Class Levels:
Bard 6 Psychic 9 Mesmerist 6
Evocation

You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape.

Class Levels:
Bard 1 Magus 1 Witch 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Antipaladin 1 Spiritualist 1
Evocation

Creates torches or other lights.

Class Levels:
Bard 0 Magus 0 Skald 0 Witch 0 Medium 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Abjuration

You ward an area's shadows such that light cannot penetrate them.

Class Levels:
Druid 5 Witch 5 Cleric 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Alchemist 3
Transmutation

See 60 ft. in total darkness.

Class Levels:
Hunter 3 Ranger 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Antipaladin 2 Investigator 2
Transmutation

As darkvision, but you may divide the duration among creatures touched.

Class Levels:
Hunter 4 Ranger 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Antipaladin 3 Investigator 3
Transmutation

See 120 ft. in total darkness.

Class Levels:
Hunter 4 Medium 4 Ranger 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Alchemist 4 Antipaladin 4 Investigator 4
Enchantment Compulsion

A single humanoid creature with 4 HD or less loses its next action.

Class Levels:
Bard 0 Magus 0 Skald 0 Witch 0 Medium 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Inquisitor 0 Spiritualist 0
Enchantment Compulsion

Living creature of 6 HD or less loses its next action.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 1 Mesmerist 2 Bloodrager 2
Enchantment Compulsion

As daze, but affecting multiple creatures.

Class Levels:
Bard 4 Skald 4 Witch 4 Medium 3 Wizard 4 Psychic 3 Arcanist 4 Sorcerer 4 Summoner 4 Mesmerist 4 Inquisitor 4
Evocation

This spell functions as contingency, except as noted.

Class Levels:
Bard 4 Skald 4 Witch 4 Cleric 4 Wizard 4 Psychic 4 Sorcerer 4 Warpriest 4
Necromancy

Rip out someone's heart.

Class Levels:
Druid 9 Witch 8 Cleric 8 Wizard 8 Psychic 8 Sorcerer 8
Enchantment

You take control of a creature's mind and implant deadly subconscious commands.

Class Levels:
Bard 5 Witch 6 Psychic 6 Mesmerist 5
Enchantment Compulsion

The target is overcome with intense pain, causing it to be stunned on a failed save or dazed for 1 round on a successful save.

Class Levels:
Witch 3 Psychic 3
Enchantment Compulsion

This spell functions as per debilitating pain, except you can target one creature for every 4 caster levels you have.

Class Levels:
Witch 5 Psychic 5
Enchantment Compulsion

Inflicts an ill fate on target, halving its damage whenever it attacks or casts a spell.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Psychic 4 Warpriest 4 Spiritualist 4
Evocation

Turn a critical hit into a decapitation.

Class Levels:
Magus 6 Wizard 6 Psychic 6 Sorcerer 6 Inquisitor 5
Illusion Glamer

You subtly alter both the target's aura and subtle cues in its body language, tone of voice, and word choice, which makes everything that the target says seem to be a lie.

Class Levels:
Bard 4 Skald 4 Witch 5 Medium 3 Psychic 4 Mesmerist 4 Inquisitor 4 Antipaladin 3
Illusion Glamer

You create a contingent ward that defies those who would dispel your magic, convincing them that their spell worked.

Class Levels:
Bard 5 Skald 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5
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