Gives caster the scent special ability.
Ranger Spells
A ranger gains the ability to cast a small number of divine spells drawn from the ranger spell list. Learn more about the Ranger class.
When you cast this spell, you cut yourself and swear an oath of retribution on your own blood.
Whenever this spell's target hits a creature with a ranged weapon that successfully deals piercing or slashing damage, the struck creature takes 1 point of bleed damage.
Gives creature the ability to deal bleed damage with natural attacks.
Summons an invisible spirit that fires your arrows for you as a swift action.
A shortbow may double as a club, or a longbow as a quarterstaff.
This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer.
Slashing weapon deals bleed damage to an opponent's head.
You toss several adamantine bullets into the air, which then hover protectively nearby and intercept firearm attacks targeting you.
This spell functions as per entangle, except it sets the foliage on fire.
You cause sheets of hot sand to spread over the ground in the area of effect.
Target gains a burrow speed of 15.
You gain increased speed, and your movement ignores attacks of opportunity and allows you to move through the space of creatures larger than you are.
Makes an animal come to you.
You cause a weapon wielded by an ally within 30 feet to telekinetically fly across the space between you and into your open hand.
Calms 2d4 + level HD of animals.
Creates a shelter around a campfire.
You animate one of the target's fetid organs so that it leads you to the undead creature's most recent controller or the cause of the creature's undeath.
You touch an animal or magical beast that has a helpful attitude toward you, instantly transforming the creature into a miniature figurine of stone, small enough to fit into the palm of your hand.
Subject gains +4 to Dex for 1 min./level.
You infuse a weapon with faint but pernicious energy that stymies accelerated healing.
You bestow divine protection on your companion.
You temporarily alter the color of your skin, hide, or scales to another option legal for your race.
Gives a +4 bonus on Stealth checks and concealment.