Water Breathing Transmutation Subjects can breathe underwater. Class Levels: Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_m component_df
Water Walk Transmutation Subject treads on water as if solid. Class Levels: Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Warpriest 3 core_rulebook transmutation component_v component_s component_df cleric
Water Walk, Communal Transmutation As water walk, but you may divide the duration among creatures touched. Class Levels: Cleric 4 Hunter 4 Oracle 4 Ranger 4 Warpriest 4 ultimate_combat transmutation component_v component_s component_df cleric
Weapon Of Awe Transmutation Weapon gets +2 on damage rolls. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 2 advanced_player_s_guide transmutation component_v component_s component_df cleric
Web Shelter Conjuration Create a comfortable shelter made of webbing. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 ultimate_magic conjuration component_v component_s component_df arcanist
Whispering Lore Divination Upon casting this spell, you are able to gain knowledge from the land itself. Class Levels: Druid 1 Witch 1 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Warpriest 2 advanced_race_guide divination component_v component_s component_m component_df
Wind Walk Transmutation You and your allies turn vaporous and travel fast. Class Levels: Druid 7 Cleric 6 Oracle 6 Shaman 7 Alchemist 6 Warpriest 6 Investigator 6 core_rulebook transmutation component_v component_s component_df alchemist
Wind Wall Evocation Deflects arrows, smaller creatures, gasses. Class Levels: Druid 3 Magus 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Warpriest 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook evocation component_v component_s component_m component_df
Winter Feathers Abjuration The target's feathers thicken and fluff up to ward against winter's chill. Class Levels: Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 Inquisitor 1 advanced_race_guide abjuration component_v component_s arcanist bloodrager
Wither Limb Necromancy Make one of the target's limbs useless. Class Levels: Witch 6 Cleric 6 Shaman 6 Wizard 6 Sorcerer 6 Warpriest 6 Inquisitor 6 Spiritualist 5 horror_adventures necromancy component_v component_s spiritualist cleric
Word Of Recall Conjuration Teleports you back to designated place. Class Levels: Druid 8 Cleric 6 Oracle 6 Warpriest 6 core_rulebook conjuration component_v cleric druid oracle
Wrathful Mantle Evocation Subject shines and gets +1/four levels on all saves. Class Levels: Cleric 3 Oracle 3 Paladin 3 Warpriest 3 advanced_player_s_guide evocation component_v component_s component_df cleric
Zone Of Truth Enchantment Subjects within range cannot lie. Class Levels: Witch 2 Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 2 core_rulebook enchantment component_v component_s component_df cleric