Fire Storm Evocation Deals 1d6/level fire damage. Class Levels: Druid 7 Cleric 8 Oracle 8 Shaman 8 core_rulebook evocation component_v component_s cleric druid
Flame Strike Evocation Smites foes with divine fire (1d6/level damage). Class Levels: Druid 4 Cleric 5 Hunter 4 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 core_rulebook evocation component_v component_s component_df cleric
Flesh Puppet Necromancy Control a zombie in human guise. Class Levels: Witch 4 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 3 Antipaladin 2 Spiritualist 3 horror_adventures necromancy evil component_v component_s component_m
Flesh Puppet Horde Necromancy Control multiple zombies in human guise. Class Levels: Witch 5 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 Occultist 4 Warpriest 4 Antipaladin 3 Spiritualist 4 horror_adventures necromancy evil component_v component_s component_m
Flesh Wall Necromancy Create a wall of zombies. Class Levels: Witch 6 Cleric 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 5 Warpriest 6 Spiritualist 5 horror_adventures necromancy evil component_v component_s component_m
Fleshworm Infestation Conjuration Worms deal hp and Dex damage. Class Levels: Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Inquisitor 4 ultimate_magic conjuration component_v component_s arcanist cleric
Flickering Lights Evocation Create an area of inconsistent lighting. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Occultist 2 Warpriest 2 Inquisitor 2 horror_adventures evocation darkness light component_v component_s
Forbid Action Enchantment Target obeys command to not do something. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 ultimate_magic enchantment component_v cleric inquisitor oracle
Forbid Action, Greater Enchantment As forbid action, but 1 creature/level. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 ultimate_magic enchantment component_v cleric inquisitor oracle
Forbiddance Abjuration Blocks planar travel, damages creatures of different alignment. Class Levels: Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook abjuration component_v component_s component_m component_df
Freedom Of Movement Abjuration Subject moves normally despite impediments to movement. Class Levels: Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook abjuration component_v component_s component_m component_df
Frightful Aspect Transmutation You take on a terrifying, Large-sized form of yourself and emit an aura that causes creatures to become shaken or frightened. Class Levels: Druid 8 Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 ultimate_combat transmutation component_v component_s component_m arcanist
Frost Mammoth Conjuration A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of a woolly mammoth made of snow with tusks of solid ice. Class Levels: Druid 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6 adventurer_s_guide conjuration cold component_v component_s component_m
Gate Conjuration Connects two planes for travel or summoning. Class Levels: Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 Elementalist Wizard 9 core_rulebook conjuration component_v component_s component_m arcanist
Geas/Quest Enchantment As lesser geas, but affects any creature. Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Inquisitor 5 core_rulebook enchantment component_v arcanist bard cleric
Gentle Repose Necromancy Preserves one corpse. Class Levels: Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 core_rulebook necromancy component_v component_s component_m component_df
Ghost Whip Evocation Create a ghost touch whip that passes through objects. Class Levels: Magus 2 Witch 2 Cleric 2 Wizard 2 Psychic 2 Sorcerer 2 Warpriest 2 Inquisitor 2 Spiritualist 2 occult_adventures evocation component_v component_s cleric inquisitor
Ghostbane Dirge Transmutation Incorporeal creature takes half damage from nonmagical weapons. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Paladin 1 Warpriest 2 Inquisitor 2 advanced_player_s_guide transmutation component_v component_s component_m component_df
Ghostbane Dirge, Mass Transmutation As ghostbane dirge, but affects multiple creatures. Class Levels: Bard 4 Skald 4 Cleric 5 Oracle 5 Shaman 5 Paladin 3 Warpriest 5 Inquisitor 5 advanced_player_s_guide transmutation component_v component_s component_m component_df
Giant Vermin Transmutation Turns centipedes, scorpions, or spiders into giant vermin. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Warpriest 4 core_rulebook transmutation component_v component_s component_df cleric
Gift Of The Deep Transmutation You give the targets the appearance and many of the abilities of sahuagin mutants, with effects as described below. Class Levels: Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4 monster_codex transmutation component_v component_s component_df arcanist
Glimpse Of Truth Divination This spell functions like true seeing, except as noted above. Class Levels: Druid 5 Magus 5 Witch 5 Cleric 4 Hunter 5 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Alchemist 5 Occultist 4 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5 ultimate_intrigue divination component_v component_s component_m medium
Glyph Of Warding Abjuration Inscription harms those who pass it. Class Levels: Witch 3 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 core_rulebook abjuration component_v component_s component_m cleric
Glyph Of Warding, Greater Abjuration As glyph of warding, but up to 10d8 damage or 6th-level spell. Class Levels: Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook abjuration component_v component_s component_m cleric