Suppress Primal Magic Abjuration Primal magic events cannot be triggered within the area of effect of this spell. Class Levels: Cleric 4 Wizard 4 Sorcerer 4 inner_sea_magic abjuration component_v component_s component_m cleric
Surmount Affliction Abjuration Temporarily suppress one condition. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 ultimate_magic abjuration component_v component_s cleric inquisitor
Symbol Of Sealing Abjuration Create triggered wall of force. Class Levels: Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 ultimate_magic abjuration component_v component_s component_m arcanist
Symbol Of Vulnerability Abjuration Triggered rune gives penalties. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic abjuration component_v component_s component_m arcanist
Symbol Of Dispelling Abjuration This spell functions as symbol of death, except that all creatures within 40 feet of the symbol of dispelling are instead affected as if by the area dispel function of greater dispel magic. Class Levels: Witch 8 Cleric 8 Oracle 8 Shaman 8 Wizard 8 Sorcerer 8 inner_sea_gods abjuration component_v component_s component_m cleric
Sympathetic Wounds Abjuration This spell functions like shield other, except some of your wounds transfer to the targeted creature rather than some of their wounds transferring to you. Class Levels: Druid 2 Cleric 2 Oracle 2 gods_and_magic abjuration evil component_v component_s component_m
Tactical Formation Abjuration This spell increases the effectiveness of a group's formation in battle. Class Levels: Cleric 3 Oracle 3 Ranger 4 Paladin 3 dwarves_of_golarion abjuration component_v component_s cleric oracle
Talisman Of Reprieve Abjuration Suppresses planar alignment penalties for allies and grants +4 on a chosen mental skill. Class Levels: Cleric 5 Paladin 3 Inquisitor 4 plane_hopper_s_handbook abjuration component_v component_s component_df cleric
Telepathic Censure Abjuration This spell creates an invisible psychic interference that inhibits telepathic communication. Class Levels: Bard 2 Inquisitor 2 demon_hunter_s_handbook abjuration component_v bard inquisitor
Teleport Trap Abjuration Teleport trap wards an area, redirecting all teleportation into or out of the area to a specific point within the area determined by you at the time of casting. Class Levels: Wizard 7 Sorcerer 7 the_inner_sea_world_guide abjuration component_v component_s component_m sorcerer
Thaumaturgic Circle Abjuration As magic circle, but affecting a non-alignment subtype or outsider race. Class Levels: Cleric 4 Medium 3 Wizard 4 Sorcerer 4 Summoner 4 Warpriest 4 Inquisitor 4 occult-adventures abjuration component_v component_s component_df medium
Theft Ward Abjuration You ward a single object in your possession against theft. Class Levels: Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Inquisitor 1 advanced_race_guide abjuration component_v component_s arcanist cleric
Thought Shield I Abjuration As an immediate action, gain a +4 bonus on Will saves against mind-affecting effects. Class Levels: Psychic 2 occult-adventures abjuration component_v psychic
Thought Shield Ii Abjuration As thought shield I, but +6 on Will saves. Class Levels: Psychic 3 occult-adventures abjuration component_v psychic
Thought Shield Iii Abjuration As thought shield I, but +8 on Will saves and stun creatures that read your thoughts for 1 round. Class Levels: Psychic 4 occult-adventures abjuration component_v psychic
Thought Shield Iv Abjuration As thought shield III, but stun for 1d4 rounds and resist psychic crush spells. Class Levels: Psychic 5 occult-adventures abjuration component_v psychic
Thought Shield V Abjuration As thought shield IV, but lasts 1 round per level. Class Levels: Psychic 6 occult-adventures abjuration component_v psychic
Tough Crowd Abjuration You fortify your allies against attempts to control or mislead them. Class Levels: Bard 4 Witch 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 4 Inquisitor 4 arcane_anthology abjuration component_v component_s bard inquisitor
Tower Of Iron Will I Abjuration As an immediate action, gives creatures in a 10-ft. Class Levels: Psychic 5 occult-adventures abjuration component_v psychic
Tower Of Iron Will Ii Abjuration As tower of iron will I, but lasts 2 rounds. Class Levels: Psychic 6 occult-adventures abjuration component_v psychic
Tower Of Iron Will Iii Abjuration As tower of iron will I, but lasts 3 rounds. Class Levels: Psychic 7 occult-adventures abjuration component_v psychic
Tower Of Iron Will Iv Abjuration As tower of iron will I, but lasts 4 rounds. Class Levels: Psychic 8 occult-adventures abjuration component_v psychic
Tower Of Iron Will V Abjuration As tower of iron will I, but lasts 5 rounds. Class Levels: Psychic 9 occult-adventures abjuration component_v psychic
Trap Ward Abjuration The protection provided by this spell comes into play whenever the caster is subjected to the effects of a magical trap. Class Levels: Wizard 4 Sorcerer 4 pathfinder_society_field_guide abjuration component_v component_s component_m sorcerer