Sow Thought Enchantment You plant an idea, concept, or suspicion in the mind of the subject. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 advanced_race_guide enchantment component_v component_s arcanist bard
Spark Evocation Ignites flammable objects. Class Levels: Bard 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Elementalist Wizard 0 advanced_player_s_guide evocation component_v component_s arcanist bard
Speak With Animals Divination You can communicate with animals. Class Levels: Bard 3 Druid 1 Skald 3 Hunter 1 Ranger 1 core_rulebook divination component_v component_s bard druid
Speak With Plants Divination You can talk to plants and plant creatures. Class Levels: Bard 4 Druid 3 Skald 4 Hunter 2 Ranger 2 core_rulebook divination component_v component_s bard druid
Steal Breath Transmutation You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use breath weapons, or cast spells with verbal components. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 advanced_race_guide transmutation component_v component_s arcanist bard
Steal Voice Necromancy Target gains the croaking spellblight. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_magic necromancy component_v arcanist bard skald
Stunning Finale Enchantment Stuns 3 creatures for 1 round. Class Levels: Bard 5 Skald 5 advanced_player_s_guide enchantment component_v component_s bard skald
Suggestion Enchantment Compels a subject to follow stated course of action. Class Levels: Bard 2 Skald 2 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook enchantment component_v component_m arcanist bard
Suggestion, Mass Enchantment As suggestion, affects 1 subject/level. Class Levels: Bard 5 Skald 5 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 core_rulebook enchantment component_v component_m arcanist bard
Summon Instrument Conjuration Summons one musical instrument. Class Levels: Bard 0 Skald 0 core_rulebook conjuration component_v component_s bard skald
Summon Minor Monster Conjuration Summon 1d3 Tiny animals. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1 ultimate_magic conjuration component_v component_s component_f component_df
Summon Monster I Conjuration (Evil creatures only.) Summons extraplanar creature to fight for you. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Ii Conjuration Summons elemental creature. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Iii Conjuration (Evil creatures only.) Summons extraplanar creature to fight for you. Class Levels: Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Antipaladin 3 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Iv Conjuration Summons elemental creature to fight for you. Class Levels: Bard 4 Skald 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 Antipaladin 4 Elementalist Wizard 4 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster V Conjuration Summons elemental creature to fight for you. Class Levels: Bard 5 Skald 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Elementalist Wizard 5 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Vi Conjuration Summons elemental creature to fight for you. Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Elementalist Wizard 6 core_rulebook conjuration component_v component_s component_f component_df
Summon Swarm Conjuration Summons swarm of bats, rats, or spiders. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 core_rulebook conjuration component_v component_s component_m component_df
Sympathetic Vibration Evocation Deals 2d10 damage/round to freestanding structure. Class Levels: Bard 6 Skald 6 core_rulebook evocation component_v component_s component_f bard
Tactical Acumen Enchantment You gain an additional +1 on attack rolls or to AC due to battlefield positioning. Class Levels: Bard 2 Magus 2 Skald 2 Wizard 2 Paladin 1 Arcanist 2 Sorcerer 2 Inquisitor 2 ultimate_combat enchantment component_v component_s component_m component_df
Technomancy Divination This spell functions as detect magic , except it detects the presence of technological objects instead of magical objects. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 technology_guide divination component_v component_s component_m arcanist
Terrible Remorse Enchantment Creature is compelled to harm itself. Class Levels: Bard 3 Skald 3 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Inquisitor 3 ultimate_magic enchantment component_v component_s arcanist bard
Thunder Fire Transmutation Ammunition in the targeted firearm deafens opponents. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_combat transmutation component_v component_s component_m arcanist
Thundering Drums Evocation 1d8 damage/level and knocked prone. Class Levels: Bard 3 Skald 3 advanced_player_s_guide evocation component_v component_s bard skald