Enlightened Step Transmutation Regulates mystical balance, making the caster's steps lighter than air. Class Levels: Druid 6 Cleric 6 Shaman 6 divine_anthology transmutation air meditative component_v component_m
Enter Image Transmutation Transfers your consciousness to an object bearing your likeness. Class Levels: Bard 2 Skald 2 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 advanced_player_s_guide transmutation component_v component_s component_m component_df
Enthrall Enchantment Captivates all within 100 ft. + 10 ft./level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 Inquisitor 2 core_rulebook enchantment component_v component_s bard cleric
Entropic Shield Abjuration Ranged attacks against you have 20% miss chance. Class Levels: Cleric 1 Oracle 1 Warpriest 1 core_rulebook abjuration component_v component_s cleric oracle
Epidemic Necromancy Infect a subject with a highly contagious disease. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6 ultimate_magic necromancy component_v component_s arcanist cleric
Eroding Ray Transmutation You can fire one ray, plus one additional ray for every 4 levels beyond 3rd (to a maximum of three rays at 11th level). Class Levels: Druid 2 Cleric 2 Wizard 2 Sorcerer 2 plane_hopper_s_handbook transmutation component_v component_s cleric druid
Ethereal Jaunt Transmutation You become ethereal for 1 round/level. Class Levels: Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 core_rulebook transmutation component_v component_s arcanist cleric
Etherealness Transmutation Travel to Ethereal Plane with companions. Class Levels: Cleric 9 Oracle 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook transmutation arcanist cleric oracle shaman
Euphoric Tranquility Enchantment Makes a creature friendly. Class Levels: Bard 6 Druid 8 Skald 6 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 advanced_player_s_guide enchantment component_v component_s component_m component_df
Face Of The Devourer Transmutation Transforms target's face into a monstrous visage, granting a +4 bonus on Intimidate checks. Class Levels: Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 Bloodrager 1 Antipaladin 1 inner_sea_gods transmutation component_v component_s antipaladin cleric
Fair Is Foul Transmutation You curse the target with a disfiguring or painful mutation. Class Levels: Witch 2 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Antipaladin 2 Spiritualist 3 blood_of_the_coven transmutation curse component_v component_s component_m
Fairness Enchantment Humanoid creatures affected by this spell must trade fairly with others to the best of their knowledge. Class Levels: Cleric 1 Oracle 1 Paladin 2 Inquisitor 2 inner_sea_gods enchantment mind_affecting component_v component_s component_df
Fallback Strategy Abjuration While this spell is active, you may reroll one attack roll, combat maneuver check, or skill check before the result of the roll or check is known. Class Levels: Magus 1 Cleric 1 Oracle 1 Paladin 1 Inquisitor 1 inner_sea_gods abjuration component_v component_s component_df cleric
False Alibi Enchantment This spell functions similarly to modify memory, except you can modify the target's memory only in a specific way. Class Levels: Bard 3 Cleric 3 Oracle 3 Inquisitor 3 inner_sea_gods enchantment mind_affecting component_v component_s component_m
False Future Illusion You interfere with attempts to predict the target's future by preventing divinations from revealing what the target will do and what will befall the target while under the spell's effects. Class Levels: Bard 3 Skald 3 Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Mesmerist 3 Warpriest 4 Spiritualist 4 ultimate-intrigue illusion component_v component_s component_m bard
False Resurrection Conjuration This spell functions as resurrection except that instead of recalling the dead soul to life, the spell calls a shadow demon with the advanced simple template to possess the body. Class Levels: Witch 8 Cleric 7 Shaman 8 ultimate-intrigue conjuration chaotic evil ruse component_v
False Resurrection (Greater) Conjuration Functions as false resurrection, but calls a young belier devil to possess the body. Class Levels: Cleric 9 ultimate-intrigue conjuration chaotic evil ruse component_v
Fastidiousness Abjuration While protected by fastidiousness, your person and your equipment stay clean and dry. Class Levels: Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 disciple_s_doctrine abjuration component_v component_s bard cleric
Fear The Sun Transmutation Each target that fails its saving throw gains light blindness, as per the universal monster rule. Class Levels: Druid 2 Witch 2 Cleric 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 blood_of_shadows transmutation component_v component_s component_m antipaladin
Ferment Transmutation This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and poisons) with an intoxicant. Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Wizard 1 Sorcerer 1 Alchemist 1 inner_sea_temples transmutation component_v component_s component_m alchemist
Fey Gate Conjuration This spell functions as the planar travel function of gate, except it can be used to travel only between points on the Material Plane and the First World, and it comes with additional dangers. Class Levels: Bard 6 Druid 8 Skald 6 Witch 8 Cleric 8 Wizard 8 Sorcerer 8 Summoner 6 ultimate-wilderness conjuration component_v component_s bard summoner
Fickle Winds Transmutation Wind walls selectively block attacks. Class Levels: Druid 5 Cleric 5 Hunter 3 Oracle 5 Ranger 3 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 ultimate_magic transmutation arcanist cleric druid hunter
Final Sacrifice Evocation You disrupt the conjuring energies within a summoned creature, causing it to violently explode. Class Levels: Witch 4 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Summoner 2 Bloodrager 2 Antipaladin 3 monster_summoner_s_handbook evocation component_v component_s antipaladin bloodrager
Find The Path Divination Shows most direct way to a location. Class Levels: Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6 core_rulebook divination component_v component_s component_f bard