Deeper Darkness Evocation Object sheds shadows in 60-ft. radius. Class Levels: Adept 3 Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 Antipaladin 3 core_rulebook evocation component_v component_m component_df adept
Delay Poison Conjuration Stops poison from harming subject for 1 hour/level. Class Levels: Bard 2 Adept 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Paladin 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s component_df adept
Detect Chaos Divination Reveals creatures, spells, or objects of selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 core_rulebook divination adept cleric inquisitor oracle
Detect Evil Divination Reveals creatures, spells, or objects of selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 core_rulebook divination component_v component_s component_df adept
Detect Good Divination Reveals creatures, spells, or objects of selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 core_rulebook divination adept cleric inquisitor oracle
Detect Law Divination Reveals creatures, spells, or objects of selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 core_rulebook divination adept cleric inquisitor oracle
Detect Magic Divination Detects all spells and magic items within 60 ft. Class Levels: Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook divination component_v component_s adept arcanist
Endure Elements Abjuration Exist comfortably in hot or cold regions. Class Levels: Adept 1 Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Bloodrager 1 Investigator 1 core_rulebook abjuration component_v component_s adept alchemist
Enemy's Heart Necromancy You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. Class Levels: Adept 2 Witch 2 Cleric 2 Oracle 2 Warpriest 2 Antipaladin 2 advanced_race_guide necromancy component_v component_s component_m adept
Ghost Sound Illusion Figment sounds. Class Levels: Bard 0 Adept 0 Magus 0 Skald 0 Wizard 0 Arcanist 0 Sorcerer 0 core_rulebook illusion component_v component_s component_m adept
Guidance Divination +1 on one attack roll, saving throw, or skill check. Class Levels: Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook divination component_v component_s adept cleric
Heal Conjuration Cures 10 points/level damage, all diseases and mental conditions. Class Levels: Adept 5 Druid 7 Witch 7 Cleric 6 Oracle 6 Shaman 7 Alchemist 6 Warpriest 6 Inquisitor 6 Investigator 6 core_rulebook conjuration component_v component_s adept alchemist
Invisibility Illusion Subject is invisible for 1 min./level or until it attacks. Class Levels: Bard 2 Adept 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 Investigator 2 core_rulebook illusion component_v component_s component_m component_df
Light Evocation Object shines like a torch. Class Levels: Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook evocation component_v component_m component_df adept
Lightning Bolt Evocation Electricity deals 1d6/level damage. Class Levels: Adept 3 Magus 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook evocation component_v component_s component_m adept
Major Creation Conjuration As minor creation, plus stone and metal. Class Levels: Adept 5 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 core_rulebook conjuration adept arcanist sorcerer summoner
Mending Transmutation Makes minor repairs on an object. Class Levels: Bard 0 Adept 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 core_rulebook transmutation component_v component_s adept arcanist
Minor Creation Conjuration Creates one cloth or wood object. Class Levels: Adept 4 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 core_rulebook conjuration component_v component_s component_m adept
Mirror Image Illusion Creates decoy duplicates of you. Class Levels: Bard 2 Adept 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 core_rulebook illusion component_v component_s adept arcanist
Neutralize Poison Conjuration Immunizes subject against poison, detoxifies venom in or on subject. Class Levels: Bard 4 Adept 3 Druid 3 Skald 4 Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s component_m component_df
Obscuring Mist Conjuration Fog surrounds you. Class Levels: Adept 1 Druid 1 Magus 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1 core_rulebook conjuration component_v component_s adept arcanist
Polymorph Transmutation Gives one willing subject a new form. Class Levels: Adept 4 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5 core_rulebook transmutation component_v component_s component_m adept
Protection From Chaos Abjuration +2 to AC and saves, plus additional protection against selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration adept arcanist bloodrager cleric
Protection From Evil Abjuration +2 to AC and saves, plus additional protection against selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_m component_df