Atonement Abjuration Removes burden of misdeeds from subject. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook abjuration component_v component_s component_m component_f
Augury Divination Learns whether an action will be good or bad. Class Levels: Witch 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 core_rulebook divination component_v component_s component_m component_f
Aura Of Doom Necromancy Creatures in your aura become shaken. Class Levels: Cleric 4 Oracle 4 Warpriest 4 ultimate_magic necromancy component_v component_s component_m component_df
Aura Of Cannibalism Necromancy You emanate an aura that saps the strength of others of your kind and channels their energy into you. Class Levels: Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 monster_codex necromancy component_v component_s component_m arcanist
Badger's Ferocity Transmutation Weapons are keen while you concentrate. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 ultimate_magic transmutation component_v component_s arcanist cleric
Bane Enchantment Enemies take -1 on attack rolls and saves vs. fear. Class Levels: Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 Antipaladin 1 core_rulebook enchantment component_v component_s component_df antipaladin
Banishment Abjuration Banishes 2 HD/level of extraplanar creatures. Class Levels: Cleric 6 Oracle 6 Shaman 6 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 6 Inquisitor 5 core_rulebook abjuration component_v component_s component_f arcanist
Battle Trance Enchantment You are transformed into a single-minded force of destruction. Class Levels: Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Alchemist 3 Warpriest 4 Inquisitor 3 Antipaladin 3 Investigator 3 advanced_race_guide enchantment component_v component_s alchemist antipaladin
Bear's Endurance Transmutation Subject gains +4 to Con for 1 min./level. Class Levels: Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Bear's Endurance, Mass Transmutation As bear's endurance, affects one subject/level. Class Levels: Druid 6 Magus 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6 core_rulebook transmutation component_v component_s component_m component_df
Bestow Curse Necromancy -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. Class Levels: Adept 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3 core_rulebook necromancy component_v component_s adept antipaladin
Bestow Grace Of The Champion Transmutation Target gains paladin abilities for 1 round/level. Class Levels: Cleric 7 Oracle 7 Paladin 4 ultimate_magic transmutation component_v component_s component_df cleric
Bestow Insight Enchantment Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Inquisitor 2 advanced_race_guide enchantment component_v component_s arcanist bard
Bestow Weapon Proficiency Enchantment Grants a creature proficiency in a single weapon for short period of time. Class Levels: Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2 ultimate_combat enchantment component_v component_s component_m alchemist
Blade Barrier Evocation Wall of blades deals 1d6/level damage. Class Levels: Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook evocation component_v component_s cleric inquisitor
Blasphemy Evocation Kills, paralyzes, weakens, or dazes nonevil subjects. Class Levels: Cleric 7 Oracle 7 Inquisitor 6 core_rulebook evocation component_v cleric inquisitor oracle
Bleed Necromancy Cause a stabilized creature to resume dying. Class Levels: Witch 0 Cleric 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Inquisitor 0 core_rulebook necromancy component_v component_s arcanist cleric
Bless Enchantment Allies gain +1 on attack rolls and saves against fear. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Paladin 1 Warpriest 1 Inquisitor 1 core_rulebook enchantment component_v component_s component_df adept
Bless Water Transmutation Makes holy water. Class Levels: Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 core_rulebook transmutation component_v component_s component_m cleric
Blessing Of Courage And Life Conjuration Grants a +2 bonus on saves vs. fear and death. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 advanced_player_s_guide conjuration component_v component_s component_df cleric
Blessing Of Fervor Transmutation Gives allies a choice of benefits. Class Levels: Cleric 4 Oracle 4 Warpriest 4 advanced_player_s_guide transmutation component_v component_s component_df cleric
Blessing Of Luck And Resolve Enchantment A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving throws against fear effects. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 2 advanced_race_guide enchantment component_v component_s cleric inquisitor
Blessing Of Luck And Resolve, Mass Enchantment Functions like blessing of luck and resolve, except that it affects multiple creatures. Class Levels: Cleric 6 Oracle 6 Paladin 4 Warpriest 6 Inquisitor 6 advanced_race_guide enchantment cleric inquisitor oracle paladin
Blessing Of The Mole Transmutation 1 ally/level gains darkvision and a +2 Stealth bonus. Class Levels: Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Warpriest 3 Inquisitor 3 ultimate_magic transmutation component_v component_s cleric hunter