Shield Of Faith Abjuration Aura grants +2 or higher deflection bonus. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_m cleric
Shield Of Law Abjuration +4 to AC, +4 resistance, and SR 25 against chaotic spells. Class Levels: Cleric 8 Oracle 8 core_rulebook abjuration component_v component_s component_f cleric
Shield Other Abjuration You take half of subject's damage. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 2 core_rulebook abjuration component_v component_s component_f cleric
Shield Of Fortification Abjuration You create a magical barrier that protects a target's vital areas. Class Levels: Cleric 2 Paladin 1 Warpriest 2 Inquisitor 1 advanced_class_guide abjuration component_v component_s component_df inquisitor
Shield Of Fortification (Greater) Abjuration This spell functions as shield of fortification, except there is a 50%% chance that the critical hit or sneak attack is negated and damage is instead be rolled normally, rather than 25%%. Class Levels: Cleric 4 Paladin 3 Warpriest 4 Inquisitor 3 advanced_class_guide abjuration component_v component_s component_df inquisitor
Silence Illusion Negates sound in 20-ft. radius. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 Antipaladin 2 core_rulebook illusion component_v component_s antipaladin bard
Silent Table Illusion You protect an area against casual eavesdropping. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Warpriest 2 advanced_class_guide illusion component_v bard cleric sorcerer
Slave To Sin Enchantment This spell allows you to reach into an evil creature's mind to expose and exploit its susceptibility to whichever of the seven so-called "deadly sins" it is most susceptible to. Class Levels: Bard 2 Skald 2 Witch 3 Cleric 3 Wizard 3 Paladin 2 Sorcerer 3 Mesmerist 2 Warpriest 3 Inquisitor 3 adventurer_s_guide enchantment emotion mind_affecting component_v component_s
Slay Living Necromancy Touch attack deals 12d6 +1 per level. Class Levels: Witch 6 Cleric 5 Oracle 5 Shaman 6 Warpriest 5 Antipaladin 4 core_rulebook necromancy component_v component_s antipaladin cleric
Slough Transmutation Slough off a target's skin. Class Levels: Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Occultist 4 Warpriest 5 Spiritualist 4 horror_adventures transmutation evil component_v component_s component_m
Snake Staff Transmutation Transforms wood into snakes to fight for you. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Shaman 6 Warpriest 5 advanced_player_s_guide transmutation component_v component_s component_m cleric
Soothe Construct Abjuration Reduce the berserk chance of a construct. Class Levels: Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4 ultimate_magic abjuration component_v component_s arcanist cleric
Soul Bind Necromancy Traps newly dead soul to prevent resurrection. Class Levels: Witch 9 Cleric 9 Oracle 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook necromancy component_v component_s component_f arcanist
Sound Burst Evocation Deals 1d8 sonic damage to subjects; may stun them. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Warpriest 2 core_rulebook evocation component_v component_s component_f component_df
Spark Evocation Ignites flammable objects. Class Levels: Bard 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Elementalist Wizard 0 advanced_player_s_guide evocation component_v component_s arcanist bard
Spawn Ward Necromancy The target becomes resistant to the effects of energy drain and blood drain attacks made by undead creatures, and cannot be made into undead spawn if killed while the spell is in effect. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 advanced_race_guide necromancy component_v component_s cleric inquisitor
Speak With Dead Necromancy Corpse answers one question/two levels. Class Levels: Witch 3 Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 core_rulebook necromancy component_v component_s component_df cleric
Speak With Haunt Necromancy You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and consciousness, allowing it to answer questions. Class Levels: Witch 4 Cleric 4 Shaman 3 Warpriest 4 advanced_class_guide necromancy language_dependent component_v component_s component_df
Spear Of Purity Evocation Harm and possibly blind evil creatures. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Spell Immunity Abjuration Subject is immune to one spell per 4 levels. Class Levels: Cleric 4 Oracle 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook abjuration component_v component_s component_df alchemist
Spell Immunity, Communal Abjuration As spell immunity, but you may divide the duration among creatures touched. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 ultimate_combat abjuration component_v component_s component_df cleric
Spell Immunity, Greater Abjuration As spell immunity, but up to 8th-level spells. Class Levels: Cleric 8 Oracle 8 core_rulebook abjuration component_v component_s component_df cleric
Spell Immunity, Greater Communal Abjuration As greater spell immunity, but you may divide the duration among creatures touched. Class Levels: Cleric 9 Oracle 9 ultimate_combat abjuration component_v component_s component_df cleric
Spell Resistance Abjuration Subject gains SR 12 + level. Class Levels: Cleric 5 Oracle 5 Alchemist 5 Warpriest 5 Inquisitor 5 Investigator 5 core_rulebook abjuration component_v component_s component_df alchemist