Sacred Nimbus Evocation Holy energy damages evil creatures that attack you and protects you from evil attacks. Class Levels: Cleric 5 Paladin 4 Warpriest 5 Inquisitor 5 horror-adventures evocation good component_v component_s component_df
Sadomasochism Necromancy Forces attackers to roll damage twice take higher, but failing a save demoralizes them. Class Levels: Magus 4 Witch 4 Cleric 3 Oracle 3 Wizard 4 Sorcerer 4 Bloodrager 4 Inquisitor 3 Antipaladin 3 inner_sea_gods necromancy pain component_v component_s antipaladin
Sanctify Armor Abjuration +1 AC/four levels (max +5). Class Levels: Paladin 3 Inquisitor 4 advanced_player_s_guide abjuration component_v component_s inquisitor paladin
Sanctify Corpse Evocation Prevent a corpse from becoming an undead. Class Levels: Witch 1 Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 ultimate_magic evocation component_v component_s component_df component_m
Sanctuary Abjuration Opponents can't attack you, and you can't attack. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_df cleric
Sarzari Shadow Memory Divination Destroys a victim's likeness to extract lore and secrets directly from their living memory. Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Wizard 6 Psychic 6 Sorcerer 6 Warpriest 6 Inquisitor 6 adventurer-s-guide divination component_v component_s component_m bard
Savage Maw Transmutation Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. Class Levels: Druid 2 Magus 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Warpriest 2 Inquisitor 2 Antipaladin 1 advanced_race_guide transmutation component_v component_s antipaladin cleric
Scarify Necromancy Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's wounds, rapidly closing them and leaving jagged scars where the wounds were. Class Levels: Druid 1 Witch 1 Cleric 1 Shaman 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Spiritualist 1 inner_sea_temples necromancy component_v component_s alchemist antipaladin
Searing Light Evocation Ray deals 1d8/two levels damage (more against undead). Class Levels: Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 core_rulebook evocation component_v component_s cleric inquisitor
Second Wind Conjuration You can cast this spell only when you have fewer than one-quarter of your total hit points. Class Levels: Cleric 3 Ranger 3 Paladin 3 Inquisitor 3 Antipaladin 3 elemental_master_s_handbook conjuration air component_v antipaladin cleric
Secret Sign Illusion You invisibly inscribe a small mark or short message (no more than 25 words) on a creature or object, similar to the way arcane mark works. Class Levels: Bard 1 Witch 2 Shaman 1 Wizard 2 Sorcerer 2 Inquisitor 1 black_markets illusion component_v component_s component_m bard
Secret Speech Divination This spell grants the target the ability to send secret messages embedded within normal speech. Class Levels: Bard 1 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Inquisitor 1 inner_sea_gods divination component_v component_s bard cleric
See Invisibility Divination Reveals invisible creatures or objects. Class Levels: Bard 3 Adept 2 Skald 3 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Inquisitor 2 Investigator 2 core_rulebook divination component_v component_s component_m adept
Seek Shelter Enchantment You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and to remain in such secure locations for the duration of the spell. Class Levels: Bard 4 Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Summoner 4 Mesmerist 4 Inquisitor 4 inner_sea_intrigue enchantment fear mind_affecting component_v component_s
Seek Thoughts Divination Detects thinking creatures' thoughts. Class Levels: Bard 3 Skald 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Inquisitor 3 Investigator 3 advanced_player_s_guide divination component_v component_s component_m alchemist
Selective Alarm Abjuration This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm. Class Levels: Bard 3 Skald 3 Hunter 2 Ranger 2 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Inquisitor 3 Spiritualist 3 ultimate-intrigue abjuration component_v component_s component_f component_df
Selective Invisibility Illusion Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target. Class Levels: Bard 3 Magus 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 Inquisitor 3 Antipaladin 3 dirty_tactics_toolbox illusion component_v component_s component_m component_df
Sending Evocation Delivers short message anywhere, instantly. Class Levels: Cleric 4 Oracle 4 Shaman 4 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Warpriest 4 Inquisitor 4 Investigator 5 core_rulebook evocation component_v component_s component_m component_df
Sense Fear Divination Perceive nearby creatures that are experiencing fear. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Medium 1 Ranger 2 Shaman 2 Psychic 2 Mesmerist 2 Occultist 2 Warpriest 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 Spiritualist 2 horror-adventures divination component_v component_s component_m component_df
Sense Madness Divination Determine mental disturbances in nearby creatures. Class Levels: Cleric 2 Medium 2 Paladin 2 Psychic 2 Occultist 2 Warpriest 2 Inquisitor 2 horror-adventures divination component_v component_s cleric inquisitor
Sessile Spirit Necromancy Cause a spirit inhabiting a creature or an object to go dormant. Class Levels: Witch 5 Cleric 5 Medium 2 Shaman 4 Warpriest 5 Inquisitor 4 Spiritualist 3 occult-adventures necromancy component_v component_s medium spiritualist
Shackle Conjuration You summon a set of Small or Medium masterwork restraints into being. Class Levels: Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 adventurer-s-guide conjuration component_v component_s cleric inquisitor
Shadow Barbs Illusion When you cast this spell, you create a shadowy spiked chain that shimmers and pulses with darkness. Class Levels: Cleric 4 Wizard 4 Sorcerer 4 Inquisitor 4 inner_sea_magic illusion darkness component_v component_s component_m
Shadow Memory Divination While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and beseech the Mantis God to grant you access to lost knowledge and lore. Class Levels: Bard 6 Witch 6 Cleric 6 Wizard 6 Psychic 6 Sorcerer 6 Inquisitor 6 adventurer_s_guide divination component_v component_s component_m bard