Tongues Divination Speak and understand any language. Class Levels: Bard 2 Adept 3 Skald 2 Witch 3 Cleric 4 Oracle 4 Shaman 4 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 4 Inquisitor 2 Investigator 3 core_rulebook divination component_v component_m component_df adept
Touch Of Combustion Evocation Your successful melee touch attack causes the target to ignite in a violent burst of flame, dealing 1d6 points of fire damage. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1 advanced_race_guide evocation component_v component_s arcanist bloodrager
Touch Of Truthtelling Enchantment This spell functions identically to the spell zone of truth, except as noted above. Class Levels: Cleric 1 Oracle 1 Paladin 1 Inquisitor 1 inner_sea_gods enchantment mind_affecting component_v component_s component_df
Tough Crowd Abjuration You fortify your allies against attempts to control or mislead them. Class Levels: Bard 4 Witch 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 4 Inquisitor 4 arcane_anthology abjuration component_v component_s bard inquisitor
Transplant Visage Transmutation This spell allows you to add a creature's stolen face to or remove such a face that you've already applied from your own. Class Levels: Magus 5 Witch 5 Cleric 4 Oracle 4 Shaman 4 Wizard 5 Sorcerer 5 Alchemist 5 Inquisitor 4 Antipaladin 4 inner_sea_gods transmutation evil component_v component_s component_m
Tremor Blast Transmutation Creates a localized tremor that attempts to trip all creatures in the burst area. Class Levels: Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Bloodrager 2 Inquisitor 2 inner_sea_gods transmutation component_v component_s bloodrager cleric
Trial By Fire Evocation You test a creature's purity of convictions by exposing it to a sheet of divine fire. Class Levels: Cleric 3 Paladin 3 Inquisitor 3 Antipaladin 3 spymaster_s_handbook evocation fire component_v component_s component_df
True Appraisal Divination You gain temporary insight into the value of objects. Class Levels: Bard 1 Witch 1 Cleric 1 Occultist 1 Inquisitor 1 inner_sea_temples divination component_v component_f bard cleric
True Seeing Divination Lets you see all things as they really are. Class Levels: Adept 5 Druid 7 Magus 6 Witch 6 Cleric 5 Oracle 5 Shaman 5 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 Alchemist 6 Warpriest 5 Inquisitor 5 Investigator 6 core_rulebook divination component_v component_s component_m adept
True Strike Divination +20 on your next attack roll. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Inquisitor 1 Investigator 1 core_rulebook divination component_v component_f alchemist arcanist
Umbral Strike Necromancy You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment). Class Levels: Druid 7 Magus 6 Witch 7 Cleric 7 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Occultist 6 Inquisitor 6 Spiritualist 6 blood_of_shadows necromancy darkness component_v component_s component_m
Unconscious Agenda Enchantment This spell plants a subconscious directive in the target's mind that forces him to act as you dictate when specific circumstances arise. Class Levels: Bard 6 Witch 6 Wizard 6 Sorcerer 6 Inquisitor 6 rise_of_the_runelords_anniversary_edition enchantment language_dependent mind_affecting component_v bard
Undead Beacon Necromancy You shroud an area in unclean influence, rendering those who pass through it and fail their Will saving throws more enticing to ravenous undead. Class Levels: Cleric 2 Inquisitor 2 Antipaladin 2 haunted_heroes_handbook necromancy emotion evil fear mind_affecting
Undeath Sense Divination Senses undead auras within 60 feet and accelerates concentration detection. Class Levels: Cleric 2 Shaman 2 Wizard 2 Paladin 2 Sorcerer 2 Alchemist 2 Inquisitor 2 potions_poisons divination component_v component_s component_m component_df
Undeath To Death Necromancy Destroys 1d4/level HD of undead (max. 20d4). Class Levels: Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Inquisitor 6 core_rulebook necromancy component_v component_s component_m component_df
Undeath Ward Abjuration You create a pale silver barrier that repels undead. Class Levels: Witch 6 Cleric 5 Wizard 6 Sorcerer 6 Inquisitor 4 dungeons_of_golarion abjuration component_v component_s component_m component_df
Undetectable Alignment Abjuration Conceals alignment for 24 hours. Class Levels: Bard 1 Skald 1 Cleric 2 Oracle 2 Paladin 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2 core_rulebook abjuration component_v component_s alchemist antipaladin
Unerring Weapon Transmutation Grants a +2 bonus, +1 per four caster levels, on attack rolls to confirm a critical hit. Class Levels: Magus 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1 ultimate_combat transmutation component_v component_s arcanist bloodrager
Unhallow Evocation Designates location as unholy. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook evocation component_v component_s component_m cleric
Unhallowed Blows Transmutation Empowers natural attacks or unarmed strikes of undead creatures with a +1 enhancement bonus. Class Levels: Witch 1 Cleric 1 Wizard 1 Sorcerer 1 Inquisitor 1 Antipaladin 1 people_of_the_wastes transmutation evil component_v component_s component_m
Unhallowed Blows, Greater Transmutation This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels (maximum +5). Class Levels: Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Inquisitor 3 Antipaladin 3 people_of_the_wastes transmutation evil component_v component_s component_m
Unholy Blight Evocation Harms and sickens good creatures (1d8 damage/2 levels). Class Levels: Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4 core_rulebook evocation component_v component_s cleric inquisitor
Unholy Ice Weapon Transmutation This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and instead deals additional damage to creatures that are susceptible to unholy water. Class Levels: Cleric 2 Warpriest 2 Inquisitor 2 advanced-class-guide transmutation cold evil water component_v
Unholy Ward Abjuration This spell grants you resistance to the holy powers of good-aligned deities and their servants. Class Levels: Cleric 4 Wizard 4 Sorcerer 4 Inquisitor 3 Antipaladin 3 agents_of_evil abjuration evil component_v component_s component_df