Blistering Invective Evocation Make an Intimidate check against all foes within 30 feet; those demoralized also take fire damage. Class Levels: Bard 2 Skald 2 Alchemist 2 Inquisitor 2 Investigator 2 ultimate_combat evocation component_v component_s alchemist bard
Blood Biography Divination Learn about a creature with its blood. Class Levels: Bard 2 Skald 2 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 Inquisitor 3 advanced_player_s_guide divination component_v component_s component_m component_df
Blur Illusion Attacks miss subject 20% of the time. Class Levels: Bard 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook illusion component_v alchemist arcanist bard
Blurred Movement Illusion This spell functions as blur, except that the blurring occurs only when you move at least 10 feet on your turn and ceases at the end of your movement. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 advanced-class-guide illusion component_v component_s alchemist bard
Boiling Blood Transmutation Targets take fire damage; orcs get +2 Strength. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 ultimate_magic transmutation component_v component_s arcanist bard
Borrow Skill Transmutation Make a skill check using another's ranks. Class Levels: Bard 1 Skald 1 advanced_player_s_guide transmutation component_s bard skald
Bountiful Banquet Conjuration You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and plentiful drink. Class Levels: Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 4 Shaman 4 Warpriest 4 ultimate-intrigue conjuration component_v component_s component_m bard
Break Enchantment Abjuration Frees subjects from enchantments, transmutations, and curses. Class Levels: Bard 4 Adept 5 Skald 4 Witch 5 Cleric 5 Oracle 5 Shaman 5 Wizard 5 Paladin 4 Arcanist 5 Sorcerer 5 Warpriest 5 Inquisitor 5 core_rulebook abjuration component_v component_s adept arcanist
Brightest Light Evocation This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. Class Levels: Bard 4 Druid 4 Magus 4 Skald 4 Cleric 4 Hunter 4 Ranger 4 Shaman 4 Wizard 4 Paladin 4 Sorcerer 4 Occultist 4 Warpriest 4 Inquisitor 4 adventurer-s-guide evocation light component_v component_s bard
Brightest Night Transmutation You grant low-light vision to the affected creatures. Class Levels: Bard 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Warpriest 1 blood_of_the_ancients transmutation component_v component_s arcanist bard
Brilliant Inspiration Evocation Take best of two d20 rolls. Class Levels: Bard 6 Skald 6 advanced_player_s_guide evocation component_v bard skald language_dependent
Build Trust Divination You get a sense of the best way to interact with the target in order to encourage positive regard and fellowship toward you. Class Levels: Bard 2 Skald 2 Cleric 2 Paladin 1 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2 ultimate-intrigue divination component_v component_s component_m paladin
Bullet Ward Abjuration You toss several adamantine bullets into the air, which then hover protectively nearby and intercept firearm attacks targeting you. Class Levels: Bard 2 Skald 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Paladin 2 Sorcerer 2 Inquisitor 2 Antipaladin 2 advanced-class-guide abjuration component_v component_s component_f antipaladin
Buoyancy Transmutation The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot deep. Class Levels: Bard 2 Skald 2 Witch 2 Shaman 2 Wizard 2 Sorcerer 2 advanced-class-guide transmutation component_v bard shaman sorcerer
Cacophonous Call Enchantment Target is nauseated for 1 round/level while concentrating. Class Levels: Bard 2 Skald 2 advanced_player_s_guide enchantment component_v component_s component_m bard
Cacophonous Call, Mass Enchantment Nauseates multiple targets. Class Levels: Bard 5 Skald 5 advanced_player_s_guide enchantment component_v component_s component_m bard
Calm Emotions Enchantment Calms creatures, negating emotion effects. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 Inquisitor 2 core_rulebook enchantment component_v component_s component_df bard
Campfire Wall Evocation Creates a shelter around a campfire. Class Levels: Bard 3 Druid 2 Skald 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s component_m component_df
Cat's Grace Transmutation Subject gains +4 to Dex for 1 min./level. Class Levels: Bard 2 Adept 2 Druid 2 Magus 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 core_rulebook transmutation component_v component_s component_m adept
Cat's Grace, Mass Transmutation As cat's grace, affects 1 subject/level. Class Levels: Bard 6 Druid 6 Magus 6 Skald 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 core_rulebook transmutation component_v component_s component_m arcanist
Catatonia Necromancy Make a willing target appear to be dead. Class Levels: Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 2 Mesmerist 2 Warpriest 3 Investigator 2 Spiritualist 2 occult-adventures necromancy component_s alchemist bard medium
Cause Fear Necromancy A creature of 5 HD or less flees for 1d4 rounds. Class Levels: Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 core_rulebook necromancy component_v component_s adept antipaladin
Charm Monster Enchantment Makes monster believe it is your ally. Class Levels: Bard 3 Skald 3 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 core_rulebook enchantment arcanist bard skald sorcerer
Charm Monster, Mass Enchantment As charm monster, but all within 30 ft. Class Levels: Bard 6 Skald 6 Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 core_rulebook enchantment component_v arcanist bard skald