Gullibility Enchantment Target takes a -10 penalty on Sense Motive checks and +10 to Bluff against it; lies become one step more believable. Class Levels: Bard 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Inquisitor 3 Antipaladin 3 blood_of_the_beast enchantment mind_affecting component_v component_s bard
Gust Of Wind Evocation Blast of wind blows away or knocks down creatures. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s arcanist bloodrager
Gusting Sphere Evocation A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with great force. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 advanced_race_guide evocation component_v component_s arcanist bloodrager
Half-Blood Extraction Transmutation You transform the target half-orc into a full-blooded orc. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Warpriest 5 Investigator 5 advanced_race_guide transmutation component_v component_s component_m component_df
Hallucinatory Decor Illusion You transform the decor of a courtyard, structure, or other edifice to meet your highest standards and personal tastes. Class Levels: Bard 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 disciple_s_doctrine illusion component_v component_s bard mesmerist
Hallucinatory Terrain Illusion Makes one type of terrain appear like another (field as forest, or the like). Class Levels: Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 core_rulebook illusion component_v component_s component_m arcanist
Halt Undead Necromancy Immobilizes undead for 1 round/level. Class Levels: Wizard 3 Arcanist 3 Sorcerer 3 Inquisitor 3 core_rulebook necromancy component_v component_s component_m arcanist
Hammer Of Mending Transmutation Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a wave of energy that repairs items within its burst. Class Levels: Cleric 6 Oracle 6 Wizard 5 Sorcerer 5 Summoner 5 inner_sea_gods transmutation component_v component_s component_f component_df
Handy Grapnel Transmutation You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of ammunition, which you can shoot at any Medium or larger object. Class Levels: Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Inquisitor 1 ultimate-intrigue transmutation component_v component_s component_m inquisitor
Hardening Transmutation This spell increases the hardness of materials by 1 point per 2 caster levels. Class Levels: Wizard 6 Sorcerer 6 the_pathfinder_chronicles_campaign_setting transmutation component_v component_s sorcerer wizard
Harmless Form Transmutation You transform the target into a harmless animal of the same approximate body type. Class Levels: Druid 2 Witch 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 heroes_of_the_street transmutation component_v component_s druid ranger
Harrowing Divination You use a Harrow deck to tell a fortune for yourself or someone else. Class Levels: Bard 3 Witch 3 Shaman 3 Wizard 3 Sorcerer 3 the_inner_sea_world_guide divination component_v component_s component_f bard
Harrowing, Greater Divination This spell functions as harrowing, except it can affect an entire group of creatures and allows its subjects some measure of control over their destiny. Class Levels: Bard 5 Witch 6 Wizard 6 Sorcerer 6 the_inner_sea_world_guide divination component_v component_s component_f bard
Harvest Knowledge Divination You touch a creature and temporarily absorb its knowledge for yourself. Class Levels: Bard 4 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Mesmerist 4 Inquisitor 4 Antipaladin 4 inner_sea_temples divination mind_affecting component_v component_s component_m
Haste Transmutation One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 3 Bloodrager 3 Investigator 3 core_rulebook transmutation component_v component_s component_m alchemist
Hasten Judgment Necromancy This potent curse weighs upon the target's soul, hastening a living creature's journey to Purgatory upon death or weakening an undead creature's animating force. Class Levels: Druid 5 Witch 5 Cleric 5 Wizard 6 Sorcerer 6 Inquisitor 4 Antipaladin 4 Spiritualist 4 planar_adventures necromancy component_v component_s component_m antipaladin
Haunted Fey Aspect Illusion You surround yourself with disturbing illusions. Class Levels: Bard 0 Skald 0 Wizard 0 Arcanist 0 Sorcerer 0 ultimate_combat illusion component_s arcanist bard skald
Haunting Mists Illusion Creatures are shaken and take Wis damage. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_magic illusion component_v component_s arcanist bard
Haunting Reminder Enchantment As part of casting this spell, you can attempt a single Intimidate check to make the target act friendly to you. Class Levels: Bard 2 Skald 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2 Antipaladin 1 adventurer-s-guide enchantment fear mind_affecting component_v component_s
Healing Leak Necromancy Causes positive or negative healing effects on the target to recover only half hit points. Class Levels: Witch 3 Cleric 3 Wizard 3 Paladin 2 Sorcerer 3 Antipaladin 2 plane_hopper_s_handbook necromancy component_v component_s component_m component_df
Healing Thief Necromancy You siphon half of all magical healing that the targeted creature receives. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_combat necromancy component_v component_s component_m arcanist
Heart Of The Mammoth Transmutation The target creature becomes stronger, hardier, and imbued with the courage of the greatest megafauna of the tundra. Class Levels: Druid 8 Witch 8 Cleric 8 Wizard 8 Sorcerer 8 dragonslayer_s_handbook transmutation component_v component_s component_f cleric
Heart Of The Metal Transmutation Weapons bypass DR and hardness as adamantine, cold iron, or silver. Class Levels: Magus 3 Witch 3 Wizard 3 Sorcerer 3 advanced-class-guide transmutation earth component_v component_s component_m
Heatstroke Evocation A wavering red ray projects from your finger. Class Levels: Druid 3 Wizard 3 Sorcerer 3 sargava_the_lost_colony evocation fire component_v component_s component_m