Polar Midnight Transmutation Cold darkness paralyzes and deals damage. Class Levels: Druid 9 Witch 9 Cleric 9 Oracle 9 Shaman 9 ultimate_magic transmutation component_v component_s cleric druid
Polymorph Familiar Transmutation This spell functions as beast shape I, except it grants your familiar the form of any Small animal. Class Levels: Witch 3 Shaman 3 Wizard 3 Sorcerer 3 advanced-class-guide transmutation component_v component_s shaman sorcerer
Positive Pulse Necromancy This spell causes a wave of positive energy to spread from a point you designate, damaging foes vulnerable to positive energy and bolstering living creatures. Class Levels: Witch 1 Cleric 1 Shaman 1 Wizard 1 Paladin 1 Sorcerer 1 Summoner 1 Inquisitor 1 Spiritualist 1 planar_adventures necromancy component_v component_s cleric inquisitor
Positive Pulse, Greater Necromancy This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus your caster level, and the bonus on saving throws increases to +8. Class Levels: Witch 4 Cleric 4 Shaman 4 Wizard 4 Paladin 3 Sorcerer 4 Summoner 3 Inquisitor 4 Spiritualist 4 planar_adventures necromancy component_v component_s cleric inquisitor
Possess Object Necromancy Possess and animate one object. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 ultimate_magic necromancy component_v component_s component_f arcanist
Possession Necromancy Project your soul into a creature's body. Class Levels: Witch 5 Medium 3 Wizard 5 Psychic 5 Sorcerer 5 Summoner 5 Mesmerist 5 Spiritualist 4 occult-adventures necromancy component_v component_s medium spiritualist
Possession (Greater) Necromancy As possession, but your body vanishes. Class Levels: Witch 8 Wizard 8 Psychic 8 Sorcerer 8 Spiritualist 6 occult-adventures necromancy component_v component_s spiritualist psychic
Possession Trap Necromancy You place a protective ward over your spirit that ensnares creatures attempting to possess you. Class Levels: Witch 5 Wizard 5 Sorcerer 5 undead_slayer_s_handbook necromancy component_v component_s component_f sorcerer
Pouncing Fury Transmutation When you charge, you can make a full attack at the end of that charge, but only with claw attacks you have, and you can make only one attack per claw. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate-wilderness transmutation component_v component_s alchemist bloodrager
Power Word Blind Enchantment Blinds creature with 200 hp or less. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook enchantment component_v arcanist sorcerer witch
Power Word Kill Enchantment Kills one creature with 100 hp or less. Class Levels: Witch 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook enchantment component_v arcanist sorcerer witch
Power Word Stun Enchantment Stuns creature with 150 hp or less. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook enchantment component_v arcanist sorcerer witch
Pox Pustules Necromancy Subject is sickened and has -4 Dex. Class Levels: Druid 2 Witch 2 Hunter 2 advanced_player_s_guide necromancy component_v component_s component_m druid
Pox Of Rumors Enchantment You curse the target to attract negative assumptions and rumors of a sort you specify when you cast the spell. Class Levels: Bard 5 Skald 5 Witch 7 Cleric 7 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 5 Spiritualist 5 ultimate-intrigue enchantment curse mind_affecting component_v component_s
Prediction Of Failure Divination Target is permanently shaken and sickened, and may gain a spellblight. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 ultimate_magic divination component_v component_s arcanist sorcerer
Preserve Necromancy You imbue one or more objects with magic that dramatically slows down natural processes that lead to decay and spoilage. Class Levels: Witch 1 Cleric 1 Medium 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 Occultist 1 Spiritualist 1 inner_sea_temples necromancy component_v component_s component_m component_df
Primal Regression Enchantment Make a creature become bestial and unintelligent. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 Psychic 6 Mesmerist 5 occult-adventures enchantment mind_affecting component_s mesmerist druid
Prognostication Divination You glimpse the future. Class Levels: Witch 6 Cleric 6 Medium 4 Shaman 6 Psychic 6 Warpriest 6 Inquisitor 6 Spiritualist 6 ultimate-intrigue divination component_v component_s component_m medium
Protection From Spores Abjuration With a touch, you bolster a creature's body to protect it from the harmful effects of spores and similar afflictions. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Alchemist 2 Warpriest 2 Investigator 2 adventure_path_113_what_grows_within abjuration component_v component_s alchemist cleric
Protective Penumbra Evocation Shadow protects the target from light. Class Levels: Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 ultimate_magic evocation component_v component_s arcanist cleric
Prying Eyes Divination 1d4 + 1/level floating eyes scout for you. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook divination component_v component_s component_m arcanist
Prying Eyes, Greater Divination As prying eyes, but eyes have true seeing. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook divination component_v component_s component_m arcanist
Psychic Leech Enchantment The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's duration. Class Levels: Magus 3 Witch 2 Medium 3 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2 Bloodrager 3 Spiritualist 2 occult_origins enchantment emotion mind_affecting component_s bloodrager
Pugwampi's Grace Enchantment The gremlins known as pugwampis infect those around them with a malignant form of unluck--an effect that this spell emulates. Class Levels: Bard 2 Witch 3 Wizard 3 Sorcerer 3 inner_sea_magic enchantment mind_affecting component_v component_s component_m