Symbol Of Fear Necromancy Triggered rune panics nearby creatures. Class Levels: Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 core_rulebook necromancy component_v component_s component_m arcanist
Symbol Of Healing Conjuration Triggered rune heals living creatures. Class Levels: Witch 4 Cleric 3 Oracle 3 Paladin 4 Warpriest 3 ultimate_magic conjuration component_v component_s component_m cleric
Symbol Of Insanity Enchantment Triggered rune renders nearby creatures insane. Class Levels: Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook enchantment component_v component_s component_m arcanist
Symbol Of Pain Necromancy Triggered rune wracks creatures with pain. Class Levels: Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Warpriest 5 core_rulebook necromancy component_v component_s component_m arcanist
Symbol Of Persuasion Enchantment Triggered rune charms creatures. Class Levels: Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Mesmerist 6 Warpriest 6 core_rulebook enchantment component_v component_s component_m arcanist
Symbol Of Revelation Divination Triggered symbol reveals illusions. Class Levels: Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 ultimate_magic divination component_v component_s component_m arcanist
Symbol Of Scrying Divination Triggered rune activates scrying sensor. Class Levels: Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 ultimate_magic divination component_v component_s component_m arcanist
Symbol Of Sealing Abjuration Create triggered wall of force. Class Levels: Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 ultimate_magic abjuration component_v component_s component_m arcanist
Symbol Of Sleep Enchantment Triggered rune puts nearby creatures into catatonic slumber. Class Levels: Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Warpriest 5 core_rulebook enchantment component_v component_s component_m arcanist
Symbol Of Strife Enchantment Triggered rune makes creatures attack. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic enchantment component_v component_s component_m arcanist
Symbol Of Striking Illusion As symbol of death, but fills a 5-foot square. Class Levels: Magus 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 ultimate_combat illusion component_v component_s component_m arcanist
Symbol Of Stunning Enchantment Triggered rune stuns creatures. Class Levels: Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook enchantment component_v component_s component_m arcanist
Symbol Of Vulnerability Abjuration Triggered rune gives penalties. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic abjuration component_v component_s component_m arcanist
Symbol Of Weakness Necromancy Triggered rune weakens creatures. Class Levels: Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook necromancy component_v component_s component_m arcanist
Symbol Of Debauchery Enchantment You conjure a sizable symbol into being, a rune suggestive of bloated bodies, flung food, and flowing wine. Class Levels: Bard 6 Witch 8 Cleric 8 Oracle 8 Wizard 8 Sorcerer 8 inner_sea_gods enchantment emotion mind_affecting component_v component_s
Symbol Of Dispelling Abjuration This spell functions as symbol of death, except that all creatures within 40 feet of the symbol of dispelling are instead affected as if by the area dispel function of greater dispel magic. Class Levels: Witch 8 Cleric 8 Oracle 8 Shaman 8 Wizard 8 Sorcerer 8 inner_sea_gods abjuration component_v component_s component_m cleric
Symbol Of Distraction Enchantment This spell functions like symbol of death, except that all creatures within the radius of a symbol of distraction instead become fascinated by the symbol for 10 minutes per caster level. Class Levels: Bard 6 Witch 6 Cleric 6 Wizard 6 Psychic 6 Sorcerer 6 Mesmerist 6 Occultist 4 magic_tactics_toolbox enchantment mind_affecting component_v component_s component_m
Symbol Of Exsanguination Necromancy Triggered rune causes nearby creatures to bleed. Class Levels: Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Occultist 2 Warpriest 3 Bloodrager 2 horror-adventures necromancy evil component_v component_s component_m
Symbol Of Slowing Transmutation Triggered rune slows all creatures within 60 ft. for 1 round/level. Class Levels: Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 ultimate_magic transmutation component_v component_s component_m arcanist
Symbol Of Storms Evocation This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered on the symbol fills with hurricane-force winds (75 mph). Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 3 Oracle 6 Ranger 3 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 blood_of_the_ancients evocation air electricity component_v component_s
Sympathetic Wounds Abjuration This spell functions like shield other, except some of your wounds transfer to the targeted creature rather than some of their wounds transferring to you. Class Levels: Druid 2 Cleric 2 Oracle 2 gods_and_magic abjuration evil component_v component_s component_m
Tactical Formation Abjuration This spell increases the effectiveness of a group's formation in battle. Class Levels: Cleric 3 Oracle 3 Ranger 4 Paladin 3 dwarves_of_golarion abjuration component_v component_s cleric oracle
Tail Current Transmutation You compel the water to push the targets in a direction of your choice. Class Levels: Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3 ultimate-wilderness transmutation water component_v component_s druid
Tailwind Transmutation You compel the wind to push the targets in a direction of your choice. Class Levels: Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3 ultimate-wilderness transmutation air component_v component_s druid