Deadeye's Lore Divination Gain a +4 bonus on Survival and move full speed while tracking. Class Levels: Bard 1 Druid 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Warpriest 1 Inquisitor 1 ultimate_combat divination component_v component_s bard cleric
Deadly Juggernaut Necromancy Your might increases with every kill you make. Class Levels: Cleric 3 Oracle 3 Paladin 3 Warpriest 3 Inquisitor 3 Antipaladin 3 ultimate_combat necromancy component_v component_s antipaladin cleric
Death Candle Necromancy This spell functions like death knell, except instead of using the slain target's life energy to enhance yourself, you use it to summon a Small fire elemental resembling a burning, howling version of the slain creature. Class Levels: Witch 2 Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 Antipaladin 1 advanced_race_guide necromancy component_v component_s antipaladin cleric
Death Knell Necromancy Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. Class Levels: Witch 2 Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 Antipaladin 1 core_rulebook necromancy component_v component_s antipaladin cleric
Death Ward Necromancy Grants bonuses against death spells and negative energy. Class Levels: Druid 5 Witch 4 Cleric 4 Hunter 5 Oracle 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook necromancy component_v component_s component_df alchemist
Deathless Necromancy Prevents target from dying due to hit point damage. Class Levels: Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 mythic_adventures necromancy component_v component_s alchemist arcanist
Decapitate Evocation Turn a critical hit into a decapitation. Class Levels: Magus 6 Wizard 6 Psychic 6 Sorcerer 6 Inquisitor 5 horror_adventures evocation component_v component_s component_f inquisitor
Deceitful Veneer Illusion You subtly alter both the target's aura and subtle cues in its body language, tone of voice, and word choice, which makes everything that the target says seem to be a lie. Class Levels: Bard 4 Skald 4 Witch 5 Medium 3 Psychic 4 Mesmerist 4 Inquisitor 4 Antipaladin 3 ultimate_intrigue illusion component_v component_s antipaladin medium
Deeper Darkness Evocation Object sheds shadows in 60-ft. radius. Class Levels: Adept 3 Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 Antipaladin 3 core_rulebook evocation component_v component_m component_df adept
Defile Armor Abjuration As sanctify armor, but gain DR 5/good when using judgment or smite. Class Levels: Inquisitor 4 Antipaladin 3 advanced_player_s_guide abjuration component_v component_s antipaladin inquisitor
Delay Disease Conjuration The target becomes temporarily immune to disease. Class Levels: Druid 2 Witch 1 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 advanced_race_guide conjuration component_v component_s component_df alchemist
Delay Pain Enchantment Ignore pain for 1 hour/level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Inquisitor 2 ultimate_magic enchantment component_v component_s arcanist bard
Delay Poison Conjuration Stops poison from harming subject for 1 hour/level. Class Levels: Bard 2 Adept 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Paladin 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s component_df adept
Delay Poison, Communal Conjuration As delay poison, but you may divide the duration among creatures touched. Class Levels: Bard 3 Druid 3 Skald 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 ultimate_combat conjuration component_v component_s component_df alchemist
Demand Offering Enchantment Make a creature give you an object it's holding. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1 Inquisitor 2 Antipaladin 1 occult_adventures enchantment mind_affecting component_v component_s antipaladin
Denounce Enchantment Worsens creatures' attitudes. Class Levels: Bard 4 Skald 4 Inquisitor 4 advanced_player_s_guide enchantment component_v bard inquisitor skald
Desecrate Evocation Fills area with negative energy; aids undead. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 Antipaladin 2 core_rulebook evocation component_v component_s component_m component_df
Desperate Weapon Conjuration You create a one-handed object that you might expect to see in your current surroundings, which you can then use as an improvised weapon. Class Levels: Bard 1 Magus 1 Skald 1 Cleric 1 Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Occultist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 ultimate_intrigue conjuration component_v antipaladin bard bloodrager
Detect Anxieties Divination This spell functions as detect thoughts except that you sense significant anxieties of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not. Class Levels: Bard 3 Skald 3 Witch 3 Cleric 3 Medium 2 Wizard 3 Paladin 3 Psychic 2 Sorcerer 3 Mesmerist 2 Warpriest 3 Inquisitor 3 Antipaladin 2 Spiritualist 3 ultimate_intrigue divination mind_affecting component_v component_s component_f
Detect Chaos Divination Reveals creatures, spells, or objects of selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 core_rulebook divination adept cleric inquisitor oracle
Detect Charm Divination This spell functions as per detect magic, except that it detects only charm, compulsion, and possession effects. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1 Spiritualist 1 adventurer_s_guide divination component_v component_s bard cleric
Detect Desires Divination This spell functions as per detect thoughts, except you sense significant desires of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not. Class Levels: Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Wizard 3 Paladin 3 Psychic 2 Sorcerer 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Antipaladin 2 Spiritualist 3 ultimate_intrigue divination mind_affecting component_v component_s component_f
Detect Evil Divination Reveals creatures, spells, or objects of selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 core_rulebook divination component_v component_s component_df adept
Detect Good Divination Reveals creatures, spells, or objects of selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 core_rulebook divination adept cleric inquisitor oracle