Penumbral Disguise Conjuration You mask your features with shadowy illumination, gaining a competence bonus equal to your caster level on Disguise checks and Stealth checks attempted while in normal light, dim light, or darkness. Class Levels: Bard 3 Witch 3 Wizard 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Occultist 3 Inquisitor 3 blood_of_shadows conjuration shadow component_v component_s alchemist
Pernicious Pranksters Conjuration You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes. Class Levels: Bard 3 Druid 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 3 heroes_from_the_fringe conjuration component_v component_s component_m bard
Planar Aegis Abjuration You draw motes of essence from material native to a plane that has elemental or energy essence traits, weaving the essence together into a shield of force. Class Levels: Druid 5 Ranger 3 Wizard 5 Sorcerer 5 Summoner 4 Occultist 4 plane_hopper_s_handbook abjuration component_v component_s component_m druid
Plundered Power Necromancy Kill a creature and steal its strongest spell-like ability. Class Levels: Druid 7 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6 Occultist 6 horror-adventures necromancy evil component_v component_s component_m
Pocketful Of Vipers Conjuration You set a magical ward upon the object touched, which must be a container such as a pouch, bag, backpack, or pocket. Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3 Occultist 3 ultimate-intrigue conjuration component_v component_s component_m druid
Poisoner's Exchange Transmutation You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your choice) into the old container (or another you have on hand). Class Levels: Druid 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 2 Occultist 3 inner_sea_intrigue transmutation poison component_v component_s component_m
Poisonous Balm Conjuration You mend the target's injuries, curing 3d8+%1 hit points as cure serious wounds, but leaving its body laced with a subtle toxin that remains inert until you activate it. Class Levels: Druid 5 Witch 5 Cleric 4 Hunter 5 Shaman 4 Occultist 4 Warpriest 4 ultimate-intrigue conjuration poison ruse component_v component_s
Preserve Necromancy You imbue one or more objects with magic that dramatically slows down natural processes that lead to decay and spoilage. Class Levels: Witch 1 Cleric 1 Medium 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 Occultist 1 Spiritualist 1 inner_sea_temples necromancy component_v component_s component_m component_df
Probe History Divination You gain a glimpse of a potential reality similar to this one but that never was. Class Levels: Bard 3 Cleric 4 Medium 2 Wizard 4 Sorcerer 4 Mesmerist 3 Occultist 3 Inquisitor 4 inner_sea_races divination component_v component_s component_df bard
Pyrotechnic Eruption Evocation Erupting flames burn a target several times. Class Levels: Magus 4 Wizard 4 Sorcerer 4 Occultist 4 Bloodrager 3 horror-adventures evocation fire component_v component_s component_m
Quell Energy Abjuration You reduce the target creature's ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. Class Levels: Druid 3 Witch 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Occultist 3 Inquisitor 3 occult_origins abjuration component_v component_s druid inquisitor
Quick Change Transmutation Use change shape as a swift action and surprise foes. Class Levels: Bard 2 Druid 2 Magus 2 Skald 2 Witch 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Occultist 2 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2 horror-adventures transmutation component_v component_s alchemist bard
Quieting Weapons Illusion The target weapons and any ammunition they fire make no sound as part of their normal functions as a weapon. Class Levels: Bard 4 Magus 4 Skald 4 Cleric 4 Hunter 3 Ranger 3 Wizard 4 Psychic 4 Sorcerer 4 Occultist 4 Warpriest 4 Inquisitor 4 ultimate-intrigue illusion component_s ranger bard cleric
Rags To Riches Transmutation The target object is enhanced to function as a masterwork item. Class Levels: Bard 3 Witch 4 Cleric 4 Medium 3 Wizard 4 Sorcerer 4 Alchemist 3 Occultist 3 arcane_anthology transmutation component_v component_s component_m alchemist
Red Hand Of The Killer Necromancy Brands a murderer's dominant hand with a glowing red mark, identifying the killer. Class Levels: Bard 4 Skald 4 Witch 5 Cleric 4 Medium 3 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Occultist 4 Warpriest 4 Inquisitor 4 Spiritualist 4 ultimate-intrigue necromancy component_v component_s component_m medium
Release Fury Enchantment You unleash all the target's anger and destructive urges, causing it to fly into a violent bloodlust. Class Levels: Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Mesmerist 5 Occultist 5 legacy_of_dragons enchantment draconic evil mind_affecting component_v
Replay Tracks Divination This spell allows you to reconstruct past events that occurred in your current location based on the tracks and other signs left behind. Class Levels: Druid 5 Hunter 2 Medium 3 Ranger 2 Psychic 5 Occultist 3 Inquisitor 4 ultimate-wilderness divination component_v component_s component_f ranger
Restful Cloak Conjuration A cloak you are wearing transforms into a canvas tent large enough to hold four Medium creatures, firmly pitched in a flat area adjacent to you (if there is no such area, this spell simply fails). Class Levels: Druid 2 Cleric 2 Ranger 2 Shaman 2 Paladin 2 Occultist 2 adventurer_s_armory_2 conjuration component_v component_s component_f cleric
Retributive Reparations Necromancy If a creature successfully takes the item targeted by this spell while you are holding, wearing, or wielding it, the creature must attempt a Will save. Class Levels: Witch 4 Occultist 3 Inquisitor 3 Antipaladin 3 Spiritualist 3 occult_origins necromancy curse component_v component_s antipaladin
Reveal Emotions Divination You create an area that draws out a creature's emotion aura. Class Levels: Medium 3 Psychic 4 Mesmerist 4 Occultist 4 Spiritualist 4 heroes_of_the_high_court divination component_v component_s medium mesmerist
Revenant Armor Transmutation Wards armor to animate into a Medium combatant when its wearer is knocked unconscious. Class Levels: Magus 4 Witch 3 Cleric 4 Medium 4 Shaman 3 Wizard 4 Paladin 3 Sorcerer 4 Occultist 4 Antipaladin 3 Spiritualist 3 armor_master_s_handbook transmutation component_v component_s component_f antipaladin
Rigor Mortis Transmutation Painfully swell a target's joints. Class Levels: Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Occultist 4 Warpriest 4 Spiritualist 3 horror-adventures transmutation pain component_v component_s component_m
Rising Water Conjuration You conjure a cylinder of calm water on an area of solid ground or on top of a body of water. Class Levels: Druid 4 Magus 4 Ranger 3 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Occultist 4 Bloodrager 3 elemental_master_s_handbook conjuration water component_v component_s component_m
Rope Tornado Evocation A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it rushes over. Class Levels: Druid 4 Magus 4 Witch 4 Shaman 4 Wizard 4 Sorcerer 4 Occultist 4 wilderness_origins evocation air component_v component_s component_m